mirror of
https://github.com/bestnite/igdb-database.git
synced 2025-04-26 21:25:54 +08:00
u
This commit is contained in:
parent
7076e9d259
commit
95f46cc7e7
@ -2,7 +2,6 @@ package collector
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import (
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"igdb-database/db"
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"igdb-database/model"
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"log"
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"math"
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"sync"
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@ -33,50 +32,13 @@ func FetchAndStore[T any](
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defer wg.Done()
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defer func() { <-concurrence }()
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// items data from igdb
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items, err := e.Paginated(uint64(i), 500)
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if err != nil {
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log.Printf("failed to get items from igdb %s: %v", e.GetEndpointName(), err)
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return
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}
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type IdGetter interface {
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GetId() uint64
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}
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ids := make([]uint64, 0, len(items))
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for _, item := range items {
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if v, ok := any(item).(IdGetter); ok {
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ids = append(ids, v.GetId())
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} else {
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log.Printf("failed to get id from item %s: %v", e.GetEndpointName(), err)
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return
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}
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}
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// items data from database
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data, err := db.GetItemsByIGDBIDs[T](e.GetEndpointName(), ids)
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if err != nil {
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log.Printf("failed to get items from database %s: %v", e.GetEndpointName(), err)
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return
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}
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newItems := make([]*model.Item[T], 0, len(items))
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for _, item := range items {
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v, ok := any(item).(IdGetter)
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if !ok {
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log.Printf("failed to get id from item %s: %v", e.GetEndpointName(), err)
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return
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} else {
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if data[v.GetId()] == nil {
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newItems = append(newItems, model.NewItem(item))
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} else {
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data[v.GetId()].Item = item
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newItems = append(newItems, data[v.GetId()])
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}
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}
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}
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err = db.SaveItems(e.GetEndpointName(), newItems)
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err = db.SaveItems(e.GetEndpointName(), items)
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if err != nil {
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log.Printf("failed to save games %s: %v", e.GetEndpointName(), err)
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return
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@ -6,7 +6,6 @@ import (
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"fmt"
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"igdb-database/config"
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"igdb-database/db"
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"igdb-database/model"
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"io"
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"log"
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"net"
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@ -167,57 +166,110 @@ func webhook[T any](
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log.Printf("failed to get %s: %v", e.GetEndpointName(), err)
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return
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}
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oldItem, err := db.GetItemByIGDBID[T](e.GetEndpointName(), data.ID)
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oldItem, err := db.GetItemById[T](e.GetEndpointName(), data.ID)
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if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
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log.Printf("failed to get %s: %v", e.GetEndpointName(), err)
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return
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}
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newItem := model.NewItem(item)
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if oldItem != nil {
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newItem.MId = oldItem.MId
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}
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err = db.SaveItem(e.GetEndpointName(), newItem)
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if err != nil {
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log.Printf("failed to save %s: %v", e.GetEndpointName(), err)
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return
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}
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if _, ok := any(e).(*endpoint.Games); ok {
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game, err := db.GetItemByIGDBID[pb.Game](endpoint.EPGames, data.ID)
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if err == nil {
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g, err := db.ConvertGame(game.Item)
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if err == nil {
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g.MId = game.MId
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if oldItem != nil {
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// oldGame update
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oldGame := any(oldItem).(*pb.Game)
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// compare themes and genres
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game := any(item).(*pb.Game)
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oldGameThemeIds := make([]uint64, 0, len(oldGame.Themes))
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for _, t := range oldGame.Themes {
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oldGameThemeIds = append(oldGameThemeIds, t.Id)
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}
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gameThemeIds := make([]uint64, 0, len(game.Themes))
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for _, t := range game.Themes {
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gameThemeIds = append(gameThemeIds, t.Id)
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}
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if !slices.Equal(oldGameThemeIds, gameThemeIds) {
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for _, t := range oldGameThemeIds {
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if !slices.Contains(gameThemeIds, t) {
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_ = db.MinusThemeCount(t)
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}
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}
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for _, t := range gameThemeIds {
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if !slices.Contains(oldGameThemeIds, t) {
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_ = db.AddThemeCount(t)
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}
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}
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}
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oldGameGenreIds := make([]uint64, 0, len(oldGame.Genres))
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for _, t := range oldGame.Genres {
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oldGameGenreIds = append(oldGameGenreIds, t.Id)
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}
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gameGenreIds := make([]uint64, 0, len(game.Genres))
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for _, t := range game.Genres {
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gameGenreIds = append(gameGenreIds, t.Id)
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}
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if !slices.Equal(oldGameGenreIds, gameGenreIds) {
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for _, t := range oldGameGenreIds {
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if !slices.Contains(gameGenreIds, t) {
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_ = db.MinusGenreCount(t)
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}
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}
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for _, t := range gameGenreIds {
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if !slices.Contains(oldGameGenreIds, t) {
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_ = db.AddGenreCount(t)
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}
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}
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}
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g, err := db.ConvertGame(game)
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if err != nil {
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log.Printf("failed to convert game: %v", err)
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} else {
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_ = db.SaveGame(g)
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log.Printf("game %d aggregated", data.ID)
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}
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} else {
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// new game
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game := any(item).(*pb.Game)
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for _, t := range game.Themes {
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_ = db.AddThemeCount(t.Id)
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}
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for _, t := range game.Genres {
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_ = db.AddGenreCount(t.Id)
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}
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g, err := db.ConvertGame(game)
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if err != nil {
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log.Printf("failed to convert game: %v", err)
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} else {
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_ = db.SaveGame(g)
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log.Printf("game %d aggregated", data.ID)
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}
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}
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}
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err = db.SaveItem(e.GetEndpointName(), item)
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if err != nil {
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log.Printf("failed to save %s: %v", e.GetEndpointName(), err)
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return
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}
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// update associated game
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type gameGetter interface {
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GetGame() *pb.Game
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}
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if v, ok := any(item).(gameGetter); ok {
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game, err := db.GetItemByIGDBID[pb.Game](endpoint.EPGames, v.GetGame().Id)
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game, err := db.GetItemById[pb.Game](endpoint.EPGames, v.GetGame().Id)
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if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
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log.Printf("failed to get game: %v", err)
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goto END
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}
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g, err := db.ConvertGame(game.Item)
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g, err := db.ConvertGame(game)
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if err != nil {
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log.Printf("failed to convert game: %v", err)
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goto END
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}
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oldGame, err := db.GetGameByIGDBID(game.Item.Id)
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if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
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log.Printf("failed to get game: %v", err)
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goto END
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}
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if oldGame != nil {
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g.MId = oldGame.MId
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}
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err = db.SaveGame(g)
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if err != nil {
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log.Printf("failed to save game: %v", err)
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137
db/count.go
Normal file
137
db/count.go
Normal file
@ -0,0 +1,137 @@
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package db
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import (
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"context"
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"fmt"
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"time"
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"github.com/bestnite/go-igdb/endpoint"
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"go.mongodb.org/mongo-driver/v2/bson"
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"go.mongodb.org/mongo-driver/v2/mongo/options"
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)
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type Count struct {
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Theme uint64 `json:"theme,omitempty"`
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Genre uint64 `json:"genre,omitempty"`
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Count int64 `json:"count,omitempty"`
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}
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func GetCountByThemeId(themeId uint64) (*Count, error) {
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var count Count
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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err := GetInstance().CountCollection.FindOne(ctx, bson.M{"theme": themeId}).Decode(&count)
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if err != nil {
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return nil, fmt.Errorf("failed to get count: %w", err)
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}
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return &count, nil
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}
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func GetCountByGenreId(genreId uint64) (*Count, error) {
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var count Count
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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err := GetInstance().CountCollection.FindOne(ctx, bson.M{"genre": genreId}).Decode(&count)
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if err != nil {
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return nil, fmt.Errorf("failed to get count: %w", err)
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}
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return &count, nil
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}
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func SaveCount(count *Count) error {
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var filter bson.M
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if count.Genre != 0 {
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filter = bson.M{"genre": count.Genre}
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}
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if count.Theme != 0 {
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filter = bson.M{"theme": count.Theme}
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}
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update := bson.M{"$set": count}
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opts := options.UpdateOne().SetUpsert(true)
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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_, err := GetInstance().CountCollection.UpdateOne(ctx, filter, update, opts)
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if err != nil {
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return err
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}
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return nil
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}
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func AddThemeCount(themeId uint64) error {
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filter := bson.M{"theme": themeId}
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update := bson.M{"$inc": bson.M{"count": 1}}
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opts := options.UpdateOne().SetUpsert(true)
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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_, err := GetInstance().CountCollection.UpdateOne(ctx, filter, update, opts)
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if err != nil {
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return err
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}
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return nil
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}
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func AddGenreCount(genreId uint64) error {
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filter := bson.M{"genre": genreId}
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update := bson.M{"$inc": bson.M{"count": 1}}
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opts := options.UpdateOne().SetUpsert(true)
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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_, err := GetInstance().CountCollection.UpdateOne(ctx, filter, update, opts)
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if err != nil {
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return err
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}
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return nil
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}
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func MinusThemeCount(themeId uint64) error {
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filter := bson.M{"theme": themeId}
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update := bson.M{"$inc": bson.M{"count": -1}}
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opts := options.UpdateOne().SetUpsert(true)
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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_, err := GetInstance().CountCollection.UpdateOne(ctx, filter, update, opts)
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if err != nil {
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return err
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}
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return nil
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}
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func MinusGenreCount(genreId uint64) error {
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filter := bson.M{"genre": genreId}
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update := bson.M{"$inc": bson.M{"count": -1}}
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opts := options.UpdateOne().SetUpsert(true)
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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_, err := GetInstance().CountCollection.UpdateOne(ctx, filter, update, opts)
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if err != nil {
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return err
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}
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return nil
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}
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func CountTheme(themeId uint64) (int64, error) {
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ctx, cancel := context.WithTimeout(context.Background(), 60*time.Second)
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defer cancel()
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filter := bson.M{"themes.id": themeId}
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count, err := GetInstance().Collections[endpoint.EPGames].CountDocuments(ctx, filter)
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if err != nil {
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return 0, fmt.Errorf("failed to count theme: %w", err)
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}
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return count, nil
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}
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func CountGenre(genreId uint64) (int64, error) {
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ctx, cancel := context.WithTimeout(context.Background(), 60*time.Second)
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defer cancel()
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filter := bson.M{"genres.id": genreId}
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count, err := GetInstance().Collections[endpoint.EPGames].CountDocuments(ctx, filter)
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if err != nil {
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return 0, fmt.Errorf("failed to count genre: %w", err)
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}
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return count, nil
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}
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249
db/db.go
249
db/db.go
@ -4,7 +4,6 @@ import (
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"context"
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"fmt"
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"igdb-database/config"
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"igdb-database/model"
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"log"
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"sync"
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"time"
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@ -21,9 +20,10 @@ var (
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)
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type MongoDB struct {
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client *mongo.Client
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Collections map[endpoint.Name]*mongo.Collection
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GameCollection *mongo.Collection
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client *mongo.Client
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Collections map[endpoint.Name]*mongo.Collection
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GameCollection *mongo.Collection
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CountCollection *mongo.Collection
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}
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func GetInstance() *MongoDB {
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@ -54,6 +54,7 @@ func GetInstance() *MongoDB {
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}
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instance.GameCollection = client.Database(config.C().Database.Database).Collection("game_details")
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instance.CountCollection = client.Database(config.C().Database.Database).Collection("count")
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instance.createIndex()
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})
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@ -65,8 +66,8 @@ func (m *MongoDB) createIndex() {
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defer cancel()
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textIndexMap := map[endpoint.Name]string{
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endpoint.EPGames: "item.name",
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endpoint.EPAlternativeNames: "item.name",
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endpoint.EPGames: "name",
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endpoint.EPAlternativeNames: "name",
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}
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for e, idx := range textIndexMap {
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@ -81,23 +82,23 @@ func (m *MongoDB) createIndex() {
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}
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indexMap := map[endpoint.Name][]string{
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endpoint.EPAlternativeNames: {"item.game.id"},
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endpoint.EPArtworks: {"item.game.id"},
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endpoint.EPCollectionMemberships: {"item.game.id"},
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endpoint.EPCovers: {"item.game.id"},
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endpoint.EPExternalGames: {"item.game.id"},
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endpoint.EPGameEngines: {"item.game.id"},
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endpoint.EPGameLocalizations: {"item.game.id"},
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endpoint.EPGameVersions: {"item.game.id"},
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endpoint.EPGameVersionFeatureValues: {"item.game.id"},
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endpoint.EPGameVideos: {"item.game.id"},
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endpoint.EPInvolvedCompanies: {"item.game.id"},
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endpoint.EPLanguageSupports: {"item.game.id"},
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endpoint.EPMultiplayerModes: {"item.game.id"},
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endpoint.EPReleaseDates: {"item.game.id"},
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endpoint.EPScreenshots: {"item.game.id"},
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endpoint.EPWebsites: {"item.game.id"},
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endpoint.EPGames: {"item.parent_game.id", "item.version_parent.id"},
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endpoint.EPAlternativeNames: {"game.id"},
|
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endpoint.EPArtworks: {"game.id"},
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endpoint.EPCollectionMemberships: {"game.id"},
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endpoint.EPCovers: {"game.id"},
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endpoint.EPExternalGames: {"game.id"},
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endpoint.EPGameEngines: {"game.id"},
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endpoint.EPGameLocalizations: {"game.id"},
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endpoint.EPGameVersions: {"game.id"},
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endpoint.EPGameVersionFeatureValues: {"game.id"},
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endpoint.EPGameVideos: {"game.id"},
|
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endpoint.EPInvolvedCompanies: {"game.id"},
|
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endpoint.EPLanguageSupports: {"game.id"},
|
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endpoint.EPMultiplayerModes: {"game.id"},
|
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endpoint.EPReleaseDates: {"game.id"},
|
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endpoint.EPScreenshots: {"game.id"},
|
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endpoint.EPWebsites: {"game.id"},
|
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endpoint.EPGames: {"parent_game.id", "version_parent.id"},
|
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}
|
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|
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for e, idxes := range indexMap {
|
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@ -119,11 +120,12 @@ func (m *MongoDB) createIndex() {
|
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}
|
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_, err := m.Collections[e].Indexes().CreateOne(ctx, mongo.IndexModel{
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Keys: bson.D{
|
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{Key: "item.id", Value: 1},
|
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{Key: "id", Value: 1},
|
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},
|
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Options: options.Index().SetUnique(true),
|
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})
|
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if err != nil {
|
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log.Printf("failed to create index item.id for %s: %v", string(e), err)
|
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log.Printf("failed to create index id for %s: %v", string(e), err)
|
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}
|
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}
|
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|
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@ -131,62 +133,14 @@ func (m *MongoDB) createIndex() {
|
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Keys: bson.D{
|
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{Key: "id", Value: 1},
|
||||
},
|
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Options: options.Index().SetUnique(true),
|
||||
})
|
||||
if err != nil {
|
||||
log.Printf("failed to create index id for game_details: %v", err)
|
||||
}
|
||||
}
|
||||
|
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func SaveItem[T any](e endpoint.Name, item *model.Item[T]) error {
|
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if item.MId.IsZero() {
|
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item.MId = bson.NewObjectID()
|
||||
}
|
||||
filter := bson.M{"_id": item.MId}
|
||||
update := bson.M{"$set": item}
|
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opts := options.UpdateOne().SetUpsert(true)
|
||||
|
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coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
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return fmt.Errorf("collection not found")
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
_, err := coll.UpdateOne(ctx, filter, update, opts)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to save item to %s: %w", string(e), err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func SaveItems[T any](e endpoint.Name, items []*model.Item[T]) error {
|
||||
var models []mongo.WriteModel
|
||||
|
||||
for _, item := range items {
|
||||
if item.MId.IsZero() {
|
||||
item.MId = bson.NewObjectID()
|
||||
}
|
||||
filter := bson.M{"_id": item.MId}
|
||||
update := bson.M{"$set": item}
|
||||
oneModel := mongo.NewUpdateOneModel().SetFilter(filter).SetUpdate(update).SetUpsert(true)
|
||||
models = append(models, oneModel)
|
||||
}
|
||||
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return fmt.Errorf("collection not found")
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(len(items))*200*time.Millisecond)
|
||||
defer cancel()
|
||||
_, err := coll.BulkWrite(ctx, models)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to save items in bulk %s: %w", string(e), err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func CountItems(e endpoint.Name) (int64, error) {
|
||||
func EstimatedDocumentCount(e endpoint.Name) (int64, error) {
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return 0, fmt.Errorf("collection not found")
|
||||
@ -195,66 +149,12 @@ func CountItems(e endpoint.Name) (int64, error) {
|
||||
defer cancel()
|
||||
count, err := coll.EstimatedDocumentCount(ctx)
|
||||
if err != nil {
|
||||
return 0, fmt.Errorf("failed to count items %s: %w", string(e), err)
|
||||
return 0, fmt.Errorf("failed to count %s: %w", string(e), err)
|
||||
}
|
||||
return count, nil
|
||||
}
|
||||
|
||||
func GetItemByIGDBID[T any](e endpoint.Name, id uint64) (*model.Item[T], error) {
|
||||
var item model.Item[T]
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
err := coll.FindOne(ctx, bson.M{"item.id": id}).Decode(&item)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get item %s: %w", string(e), err)
|
||||
}
|
||||
return &item, nil
|
||||
}
|
||||
|
||||
func GetItemsByIGDBIDs[T any](e endpoint.Name, ids []uint64) (map[uint64]*model.Item[T], error) {
|
||||
if len(ids) == 0 {
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
cursor, err := coll.Find(ctx, bson.M{"item.id": bson.M{"$in": ids}})
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get items %s: %w", string(e), err)
|
||||
}
|
||||
|
||||
type IdGetter interface {
|
||||
GetId() uint64
|
||||
}
|
||||
|
||||
ctx, cancel = context.WithTimeout(context.Background(), time.Duration(len(ids))*200*time.Millisecond)
|
||||
defer cancel()
|
||||
res := make(map[uint64]*model.Item[T])
|
||||
for cursor.Next(ctx) {
|
||||
item := model.Item[T]{}
|
||||
err := cursor.Decode(&item)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to decode item %s: %w", string(e), err)
|
||||
}
|
||||
if v, ok := any(item.Item).(IdGetter); ok {
|
||||
res[v.GetId()] = &item
|
||||
} else {
|
||||
return nil, fmt.Errorf("failed to get id from item %s: %w", string(e), err)
|
||||
}
|
||||
}
|
||||
|
||||
return res, nil
|
||||
}
|
||||
|
||||
func RemoveItemsByID(e endpoint.Name, ids []bson.ObjectID) error {
|
||||
func RemoveByID(e endpoint.Name, ids []bson.ObjectID) error {
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return fmt.Errorf("collection not found")
|
||||
@ -269,25 +169,98 @@ func RemoveItemsByID(e endpoint.Name, ids []bson.ObjectID) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func GetItemsPaginated[T any](e endpoint.Name, offset int64, limit int64) ([]*model.Item[T], error) {
|
||||
|
||||
func GetItemsByIds[T any](e endpoint.Name, ids []uint64) ([]*T, error) {
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(limit)*200*time.Millisecond)
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second+time.Duration(len(ids)*200)*time.Millisecond)
|
||||
defer cancel()
|
||||
cursor, err := coll.Find(ctx, bson.M{}, options.Find().SetSkip(offset).SetLimit(limit).SetSort(bson.D{{Key: "item.id", Value: 1}}))
|
||||
cursor, err := coll.Find(ctx, bson.M{"id": bson.M{"$in": ids}})
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get items: %w", err)
|
||||
}
|
||||
|
||||
var items []*T
|
||||
err = cursor.All(ctx, &items)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get items: %w", err)
|
||||
}
|
||||
return items, nil
|
||||
}
|
||||
|
||||
func GetItemById[T any](e endpoint.Name, id uint64) (*T, error) {
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
var item *T
|
||||
err := coll.FindOne(ctx, bson.M{"id": id}).Decode(&item)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get item: %w", err)
|
||||
}
|
||||
return item, nil
|
||||
}
|
||||
|
||||
func SaveItem[T any](e endpoint.Name, item *T) error {
|
||||
type IdGetter interface {
|
||||
GetId() uint64
|
||||
}
|
||||
id := any(item).(IdGetter).GetId()
|
||||
filter := bson.M{"id": id}
|
||||
update := bson.M{"$set": item}
|
||||
opts := options.UpdateOne().SetUpsert(true)
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
_, err := GetInstance().Collections[e].UpdateOne(ctx, filter, update, opts)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func SaveItems[T any](e endpoint.Name, items []*T) error {
|
||||
type IdGetter interface {
|
||||
GetId() uint64
|
||||
}
|
||||
|
||||
updateModel := make([]mongo.WriteModel, 0, len(items))
|
||||
for _, item := range items {
|
||||
updateModel = append(updateModel, mongo.NewUpdateOneModel().SetFilter(bson.M{"id": any(item).(IdGetter).GetId()}).SetUpdate(bson.M{"$set": item}).SetUpsert(true))
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(len(items))*200*time.Millisecond)
|
||||
defer cancel()
|
||||
_, err := GetInstance().Collections[e].BulkWrite(ctx, updateModel)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func GetItemsPaginated[T any](e endpoint.Name, skip int64, limit int64) ([]*T, error) {
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
|
||||
opts := options.Find().SetSort(bson.M{"id": 1}).SetSkip(skip).SetLimit(limit)
|
||||
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(limit)*time.Millisecond*200)
|
||||
defer cancel()
|
||||
cursor, err := coll.Find(ctx, bson.M{}, opts)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get items %s: %w", string(e), err)
|
||||
}
|
||||
|
||||
var items []*model.Item[T]
|
||||
var items []*T
|
||||
err = cursor.All(ctx, &items)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to decode items %s: %w", string(e), err)
|
||||
return nil, fmt.Errorf("failed to get items %s: %w", string(e), err)
|
||||
}
|
||||
|
||||
return items, nil
|
||||
}
|
||||
|
194
db/game.go
194
db/game.go
@ -41,10 +41,7 @@ func IsGamesAggregated(games []*pb.Game) (map[uint64]bool, error) {
|
||||
}
|
||||
|
||||
func SaveGame(game *model.Game) error {
|
||||
if game.MId.IsZero() {
|
||||
game.MId = bson.NewObjectID()
|
||||
}
|
||||
filter := bson.M{"_id": game.MId}
|
||||
filter := bson.M{"id": game.Id}
|
||||
update := bson.M{"$set": game}
|
||||
opts := options.UpdateOne().SetUpsert(true)
|
||||
|
||||
@ -66,14 +63,11 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.AgeRatings {
|
||||
ageRatingsIds = append(ageRatingsIds, g.Id)
|
||||
}
|
||||
ageRatings, err := GetItemsByIGDBIDs[pb.AgeRating](endpoint.EPAgeRatings, ageRatingsIds)
|
||||
ageRatings, err := GetItemsByIds[pb.AgeRating](endpoint.EPAgeRatings, ageRatingsIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.AgeRatings = make([]*pb.AgeRating, 0, len(ageRatings))
|
||||
for _, item := range ageRatings {
|
||||
res.AgeRatings = append(res.AgeRatings, item.Item)
|
||||
}
|
||||
res.AgeRatings = ageRatings
|
||||
|
||||
res.AggregatedRating = game.AggregatedRating
|
||||
res.AggregatedRatingCount = game.AggregatedRatingCount
|
||||
@ -82,27 +76,21 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.AlternativeNames {
|
||||
alternativeNameIds = append(alternativeNameIds, g.Id)
|
||||
}
|
||||
alternativeNames, err := GetItemsByIGDBIDs[pb.AlternativeName](endpoint.EPAlternativeNames, alternativeNameIds)
|
||||
alternativeNames, err := GetItemsByIds[pb.AlternativeName](endpoint.EPAlternativeNames, alternativeNameIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.AlternativeNames = make([]*pb.AlternativeName, 0, len(alternativeNames))
|
||||
for _, item := range alternativeNames {
|
||||
res.AlternativeNames = append(res.AlternativeNames, item.Item)
|
||||
}
|
||||
res.AlternativeNames = alternativeNames
|
||||
|
||||
ArtworkIds := make([]uint64, 0, len(game.Artworks))
|
||||
for _, g := range game.Artworks {
|
||||
ArtworkIds = append(ArtworkIds, g.Id)
|
||||
}
|
||||
artworks, err := GetItemsByIGDBIDs[pb.Artwork](endpoint.EPArtworks, ArtworkIds)
|
||||
artworks, err := GetItemsByIds[pb.Artwork](endpoint.EPArtworks, ArtworkIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Artworks = make([]*pb.Artwork, 0, len(artworks))
|
||||
for _, item := range artworks {
|
||||
res.Artworks = append(res.Artworks, item.Item)
|
||||
}
|
||||
res.Artworks = artworks
|
||||
|
||||
bundlesIds := make([]uint64, 0, len(game.Bundles))
|
||||
for _, g := range game.Bundles {
|
||||
@ -112,12 +100,12 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
|
||||
if game.Cover != nil {
|
||||
coverId := game.Cover.Id
|
||||
cover, err := GetItemByIGDBID[pb.Cover](endpoint.EPCovers, coverId)
|
||||
cover, err := GetItemById[pb.Cover](endpoint.EPCovers, coverId)
|
||||
if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
|
||||
return nil, err
|
||||
}
|
||||
if cover != nil {
|
||||
res.Cover = cover.Item
|
||||
res.Cover = cover
|
||||
}
|
||||
}
|
||||
|
||||
@ -139,14 +127,11 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.ExternalGames {
|
||||
externalGameIds = append(externalGameIds, g.Id)
|
||||
}
|
||||
externalGames, err := GetItemsByIGDBIDs[pb.ExternalGame](endpoint.EPExternalGames, externalGameIds)
|
||||
externalGames, err := GetItemsByIds[pb.ExternalGame](endpoint.EPExternalGames, externalGameIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.ExternalGames = make([]*pb.ExternalGame, 0, len(externalGames))
|
||||
for _, item := range externalGames {
|
||||
res.ExternalGames = append(res.ExternalGames, item.Item)
|
||||
}
|
||||
res.ExternalGames = externalGames
|
||||
|
||||
res.FirstReleaseDate = game.FirstReleaseDate
|
||||
|
||||
@ -154,12 +139,12 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
|
||||
if game.Franchise != nil {
|
||||
franchiseId := game.Franchise.Id
|
||||
franchise, err := GetItemByIGDBID[pb.Franchise](endpoint.EPFranchises, franchiseId)
|
||||
franchise, err := GetItemById[pb.Franchise](endpoint.EPFranchises, franchiseId)
|
||||
if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
|
||||
return nil, err
|
||||
}
|
||||
if franchise != nil {
|
||||
res.Franchise = franchise.Item
|
||||
res.Franchise = franchise
|
||||
}
|
||||
}
|
||||
|
||||
@ -167,53 +152,41 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.Franchises {
|
||||
franchiseIds = append(franchiseIds, g.Id)
|
||||
}
|
||||
franchises, err := GetItemsByIGDBIDs[pb.Franchise](endpoint.EPFranchises, franchiseIds)
|
||||
franchises, err := GetItemsByIds[pb.Franchise](endpoint.EPFranchises, franchiseIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Franchises = make([]*pb.Franchise, 0, len(franchises))
|
||||
for _, item := range franchises {
|
||||
res.Franchises = append(res.Franchises, item.Item)
|
||||
}
|
||||
res.Franchises = franchises
|
||||
|
||||
gameEngineIds := make([]uint64, 0, len(game.GameEngines))
|
||||
for _, g := range game.GameEngines {
|
||||
gameEngineIds = append(gameEngineIds, g.Id)
|
||||
}
|
||||
gameEngines, err := GetItemsByIGDBIDs[pb.GameEngine](endpoint.EPGameEngines, gameEngineIds)
|
||||
gameEngines, err := GetItemsByIds[pb.GameEngine](endpoint.EPGameEngines, gameEngineIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.GameEngines = make([]*pb.GameEngine, 0, len(gameEngines))
|
||||
for _, item := range gameEngines {
|
||||
res.GameEngines = append(res.GameEngines, item.Item)
|
||||
}
|
||||
res.GameEngines = gameEngines
|
||||
|
||||
gameModeIds := make([]uint64, 0, len(game.GameModes))
|
||||
for _, g := range game.GameModes {
|
||||
gameModeIds = append(gameModeIds, g.Id)
|
||||
}
|
||||
gameModes, err := GetItemsByIGDBIDs[pb.GameMode](endpoint.EPGameModes, gameModeIds)
|
||||
gameModes, err := GetItemsByIds[pb.GameMode](endpoint.EPGameModes, gameModeIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.GameModes = make([]*pb.GameMode, 0, len(gameModes))
|
||||
for _, item := range gameModes {
|
||||
res.GameModes = append(res.GameModes, item.Item)
|
||||
}
|
||||
res.GameModes = gameModes
|
||||
|
||||
genreIds := make([]uint64, 0, len(game.Genres))
|
||||
for _, g := range game.Genres {
|
||||
genreIds = append(genreIds, g.Id)
|
||||
}
|
||||
genres, err := GetItemsByIGDBIDs[pb.Genre](endpoint.EPGenres, genreIds)
|
||||
genres, err := GetItemsByIds[pb.Genre](endpoint.EPGenres, genreIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Genres = make([]*pb.Genre, 0, len(genres))
|
||||
for _, item := range genres {
|
||||
res.Genres = append(res.Genres, item.Item)
|
||||
}
|
||||
res.Genres = genres
|
||||
|
||||
res.Hypes = game.Hypes
|
||||
|
||||
@ -221,40 +194,31 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.InvolvedCompanies {
|
||||
involvedCompanyIds = append(involvedCompanyIds, g.Id)
|
||||
}
|
||||
involvedCompanies, err := GetItemsByIGDBIDs[pb.InvolvedCompany](endpoint.EPInvolvedCompanies, involvedCompanyIds)
|
||||
involvedCompanies, err := GetItemsByIds[pb.InvolvedCompany](endpoint.EPInvolvedCompanies, involvedCompanyIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.InvolvedCompanies = make([]*pb.InvolvedCompany, 0, len(involvedCompanies))
|
||||
for _, item := range involvedCompanies {
|
||||
res.InvolvedCompanies = append(res.InvolvedCompanies, item.Item)
|
||||
}
|
||||
res.InvolvedCompanies = involvedCompanies
|
||||
|
||||
keywordIds := make([]uint64, 0, len(game.Keywords))
|
||||
for _, g := range game.Keywords {
|
||||
keywordIds = append(keywordIds, g.Id)
|
||||
}
|
||||
keyword, err := GetItemsByIGDBIDs[pb.Keyword](endpoint.EPKeywords, keywordIds)
|
||||
keyword, err := GetItemsByIds[pb.Keyword](endpoint.EPKeywords, keywordIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Keywords = make([]*pb.Keyword, 0, len(keyword))
|
||||
for _, item := range keyword {
|
||||
res.Keywords = append(res.Keywords, item.Item)
|
||||
}
|
||||
res.Keywords = keyword
|
||||
|
||||
multiplayerModeIds := make([]uint64, 0, len(game.MultiplayerModes))
|
||||
for _, g := range game.MultiplayerModes {
|
||||
multiplayerModeIds = append(multiplayerModeIds, g.Id)
|
||||
}
|
||||
multiplayerModes, err := GetItemsByIGDBIDs[pb.MultiplayerMode](endpoint.EPMultiplayerModes, multiplayerModeIds)
|
||||
multiplayerModes, err := GetItemsByIds[pb.MultiplayerMode](endpoint.EPMultiplayerModes, multiplayerModeIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.MultiplayerModes = make([]*pb.MultiplayerMode, 0, len(multiplayerModes))
|
||||
for _, item := range multiplayerModes {
|
||||
res.MultiplayerModes = append(res.MultiplayerModes, item.Item)
|
||||
}
|
||||
res.MultiplayerModes = multiplayerModes
|
||||
|
||||
res.Name = game.Name
|
||||
|
||||
@ -266,27 +230,21 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.Platforms {
|
||||
platformIds = append(platformIds, g.Id)
|
||||
}
|
||||
platforms, err := GetItemsByIGDBIDs[pb.Platform](endpoint.EPPlatforms, platformIds)
|
||||
platforms, err := GetItemsByIds[pb.Platform](endpoint.EPPlatforms, platformIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Platforms = make([]*pb.Platform, 0, len(platforms))
|
||||
for _, item := range platforms {
|
||||
res.Platforms = append(res.Platforms, item.Item)
|
||||
}
|
||||
res.Platforms = platforms
|
||||
|
||||
playerPerspectiveIds := make([]uint64, 0, len(game.PlayerPerspectives))
|
||||
for _, g := range game.PlayerPerspectives {
|
||||
playerPerspectiveIds = append(playerPerspectiveIds, g.Id)
|
||||
}
|
||||
playerPerspectives, err := GetItemsByIGDBIDs[pb.PlayerPerspective](endpoint.EPPlayerPerspectives, playerPerspectiveIds)
|
||||
playerPerspectives, err := GetItemsByIds[pb.PlayerPerspective](endpoint.EPPlayerPerspectives, playerPerspectiveIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.PlayerPerspectives = make([]*pb.PlayerPerspective, 0, len(playerPerspectives))
|
||||
for _, item := range playerPerspectives {
|
||||
res.PlayerPerspectives = append(res.PlayerPerspectives, item.Item)
|
||||
}
|
||||
res.PlayerPerspectives = playerPerspectives
|
||||
|
||||
res.Rating = game.Rating
|
||||
res.RatingCount = game.RatingCount
|
||||
@ -295,27 +253,21 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.ReleaseDates {
|
||||
releaseDateIds = append(releaseDateIds, g.Id)
|
||||
}
|
||||
releaseDates, err := GetItemsByIGDBIDs[pb.ReleaseDate](endpoint.EPReleaseDates, releaseDateIds)
|
||||
releaseDates, err := GetItemsByIds[pb.ReleaseDate](endpoint.EPReleaseDates, releaseDateIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.ReleaseDates = make([]*pb.ReleaseDate, 0, len(releaseDates))
|
||||
for _, item := range releaseDates {
|
||||
res.ReleaseDates = append(res.ReleaseDates, item.Item)
|
||||
}
|
||||
res.ReleaseDates = releaseDates
|
||||
|
||||
screenshotIds := make([]uint64, 0, len(game.Screenshots))
|
||||
for _, g := range game.Screenshots {
|
||||
screenshotIds = append(screenshotIds, g.Id)
|
||||
}
|
||||
screenshots, err := GetItemsByIGDBIDs[pb.Screenshot](endpoint.EPScreenshots, screenshotIds)
|
||||
screenshots, err := GetItemsByIds[pb.Screenshot](endpoint.EPScreenshots, screenshotIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Screenshots = make([]*pb.Screenshot, 0, len(screenshots))
|
||||
for _, item := range screenshots {
|
||||
res.Screenshots = append(res.Screenshots, item.Item)
|
||||
}
|
||||
res.Screenshots = screenshots
|
||||
|
||||
similarGamesIds := make([]uint64, 0, len(game.SimilarGames))
|
||||
for _, g := range game.SimilarGames {
|
||||
@ -340,14 +292,11 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.Themes {
|
||||
themeIds = append(themeIds, g.Id)
|
||||
}
|
||||
themes, err := GetItemsByIGDBIDs[pb.Theme](endpoint.EPThemes, themeIds)
|
||||
themes, err := GetItemsByIds[pb.Theme](endpoint.EPThemes, themeIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Themes = make([]*pb.Theme, 0, len(themes))
|
||||
for _, item := range themes {
|
||||
res.Themes = append(res.Themes, item.Item)
|
||||
}
|
||||
res.Themes = themes
|
||||
|
||||
res.TotalRating = game.TotalRating
|
||||
res.TotalRatingCount = game.TotalRatingCount
|
||||
@ -366,27 +315,21 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.Videos {
|
||||
videoIds = append(videoIds, g.Id)
|
||||
}
|
||||
videos, err := GetItemsByIGDBIDs[pb.GameVideo](endpoint.EPGameVideos, videoIds)
|
||||
videos, err := GetItemsByIds[pb.GameVideo](endpoint.EPGameVideos, videoIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Videos = make([]*pb.GameVideo, 0, len(videos))
|
||||
for _, item := range videos {
|
||||
res.Videos = append(res.Videos, item.Item)
|
||||
}
|
||||
res.Videos = videos
|
||||
|
||||
websiteIds := make([]uint64, 0, len(game.Websites))
|
||||
for _, g := range game.Websites {
|
||||
websiteIds = append(websiteIds, g.Id)
|
||||
}
|
||||
websites, err := GetItemsByIGDBIDs[pb.Website](endpoint.EPWebsites, websiteIds)
|
||||
websites, err := GetItemsByIds[pb.Website](endpoint.EPWebsites, websiteIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Websites = make([]*pb.Website, 0, len(websites))
|
||||
for _, item := range websites {
|
||||
res.Websites = append(res.Websites, item.Item)
|
||||
}
|
||||
res.Websites = websites
|
||||
|
||||
remakesIds := make([]uint64, 0, len(game.Remakes))
|
||||
for _, g := range game.Remakes {
|
||||
@ -422,40 +365,31 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
for _, g := range game.LanguageSupports {
|
||||
languageSupportIds = append(languageSupportIds, g.Id)
|
||||
}
|
||||
languageSupports, err := GetItemsByIGDBIDs[pb.LanguageSupport](endpoint.EPLanguageSupports, languageSupportIds)
|
||||
languageSupports, err := GetItemsByIds[pb.LanguageSupport](endpoint.EPLanguageSupports, languageSupportIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.LanguageSupports = make([]*pb.LanguageSupport, 0, len(languageSupports))
|
||||
for _, item := range languageSupports {
|
||||
res.LanguageSupports = append(res.LanguageSupports, item.Item)
|
||||
}
|
||||
res.LanguageSupports = languageSupports
|
||||
|
||||
gameLocalizationIds := make([]uint64, 0, len(game.GameLocalizations))
|
||||
for _, g := range game.GameLocalizations {
|
||||
gameLocalizationIds = append(gameLocalizationIds, g.Id)
|
||||
}
|
||||
gameLocalizations, err := GetItemsByIGDBIDs[pb.GameLocalization](endpoint.EPGameLocalizations, gameLocalizationIds)
|
||||
gameLocalizations, err := GetItemsByIds[pb.GameLocalization](endpoint.EPGameLocalizations, gameLocalizationIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.GameLocalizations = make([]*pb.GameLocalization, 0, len(gameLocalizations))
|
||||
for _, item := range gameLocalizations {
|
||||
res.GameLocalizations = append(res.GameLocalizations, item.Item)
|
||||
}
|
||||
res.GameLocalizations = gameLocalizations
|
||||
|
||||
collectionIds := make([]uint64, 0, len(game.Collections))
|
||||
for _, g := range game.Collections {
|
||||
collectionIds = append(collectionIds, g.Id)
|
||||
}
|
||||
collections, err := GetItemsByIGDBIDs[pb.Collection](endpoint.EPCollections, collectionIds)
|
||||
collections, err := GetItemsByIds[pb.Collection](endpoint.EPCollections, collectionIds)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res.Collections = make([]*pb.Collection, 0, len(collections))
|
||||
for _, item := range collections {
|
||||
res.Collections = append(res.Collections, item.Item)
|
||||
}
|
||||
res.Collections = collections
|
||||
|
||||
res.GameStatus = nil
|
||||
res.GameType = nil
|
||||
@ -463,13 +397,13 @@ func ConvertGame(game *pb.Game) (*model.Game, error) {
|
||||
res.AllNames = make([]string, 0, len(alternativeNames)+1)
|
||||
res.AllNames = append(res.AllNames, game.Name)
|
||||
for _, item := range alternativeNames {
|
||||
res.AllNames = append(res.AllNames, item.Item.Name)
|
||||
res.AllNames = append(res.AllNames, item.Name)
|
||||
}
|
||||
|
||||
return res, nil
|
||||
}
|
||||
|
||||
func GetGameByIGDBID(id uint64) (*model.Game, error) {
|
||||
func GetGameById(id uint64) (*model.Game, error) {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
|
||||
@ -480,3 +414,33 @@ func GetGameByIGDBID(id uint64) (*model.Game, error) {
|
||||
}
|
||||
return &game, nil
|
||||
}
|
||||
|
||||
func GetAllItemsIDs[T any](e endpoint.Name) ([]uint64, error) {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
|
||||
var ids []uint64
|
||||
coll := GetInstance().Collections[e]
|
||||
if coll == nil {
|
||||
return nil, fmt.Errorf("collection not found")
|
||||
}
|
||||
cursor, err := coll.Find(ctx, bson.M{}, options.Find().SetProjection(bson.M{"id": 1}))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to get items: %w", err)
|
||||
}
|
||||
|
||||
type IdGetter interface {
|
||||
GetId() uint64
|
||||
}
|
||||
|
||||
for cursor.Next(ctx) {
|
||||
var item *T
|
||||
err := cursor.Decode(&item)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to decode item: %w", err)
|
||||
}
|
||||
ids = append(ids, any(item).(IdGetter).GetId())
|
||||
}
|
||||
|
||||
return ids, nil
|
||||
}
|
||||
|
93
main.go
93
main.go
@ -1,7 +1,6 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"flag"
|
||||
"igdb-database/collector"
|
||||
"igdb-database/config"
|
||||
@ -13,7 +12,6 @@ import (
|
||||
"github.com/bestnite/go-igdb"
|
||||
"github.com/bestnite/go-igdb/endpoint"
|
||||
pb "github.com/bestnite/go-igdb/proto"
|
||||
"go.mongodb.org/mongo-driver/v2/mongo"
|
||||
)
|
||||
|
||||
var (
|
||||
@ -22,6 +20,7 @@ var (
|
||||
enableReFetch = flag.Bool("re-fetch", false, "re fetch data even if collection is not empty")
|
||||
enableReAggregate = flag.Bool("re-aggregate", false, "re aggregate games even if game_details is not empty")
|
||||
enableWebhook = flag.Bool("webhook", true, "start webhook server")
|
||||
onlyRefetchGames = flag.Bool("only-refetch-games", false, "only refetch games")
|
||||
)
|
||||
|
||||
func main() {
|
||||
@ -35,6 +34,8 @@ func main() {
|
||||
log.Printf("data fetched")
|
||||
}
|
||||
|
||||
Count()
|
||||
|
||||
if *enableAggregate || *enableReAggregate {
|
||||
log.Printf("aggregating games")
|
||||
aggregateGames()
|
||||
@ -48,10 +49,11 @@ func main() {
|
||||
}
|
||||
|
||||
func aggregateGames() {
|
||||
total, err := db.CountItems(endpoint.EPGames)
|
||||
total, err := db.EstimatedDocumentCount(endpoint.EPGames)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to count games: %v", err)
|
||||
}
|
||||
log.Printf("games length: %d", total)
|
||||
|
||||
finished := int64(0)
|
||||
wg := sync.WaitGroup{}
|
||||
@ -71,39 +73,28 @@ func aggregateGames() {
|
||||
if err != nil {
|
||||
log.Fatalf("failed to get games: %v", err)
|
||||
}
|
||||
games := make([]*pb.Game, 0, len(items))
|
||||
for _, item := range items {
|
||||
games = append(games, item.Item)
|
||||
}
|
||||
isAggregated := make(map[uint64]bool, len(games))
|
||||
isAggregated := make(map[uint64]bool, len(items))
|
||||
if !*enableReAggregate {
|
||||
isAggregated, err = db.IsGamesAggregated(games)
|
||||
isAggregated, err = db.IsGamesAggregated(items)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to check if games are aggregated: %v", err)
|
||||
}
|
||||
} else {
|
||||
for _, game := range games {
|
||||
for _, game := range items {
|
||||
isAggregated[game.Id] = false
|
||||
}
|
||||
}
|
||||
for _, item := range items {
|
||||
if isAggregated[item.Item.Id] {
|
||||
if isAggregated[item.Id] {
|
||||
p := atomic.AddInt64(&finished, 1)
|
||||
log.Printf("game aggregated %d/%d", p, total)
|
||||
continue
|
||||
}
|
||||
|
||||
game, err := db.ConvertGame(item.Item)
|
||||
game, err := db.ConvertGame(item)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to convert game: %v", err)
|
||||
}
|
||||
oldGame, err := db.GetGameByIGDBID(item.Item.Id)
|
||||
if err != nil && !errors.Is(err, mongo.ErrNoDocuments) {
|
||||
log.Fatalf("failed to get game: %v", err)
|
||||
}
|
||||
if oldGame != nil {
|
||||
game.MId = oldGame.MId
|
||||
}
|
||||
|
||||
err = db.SaveGame(game)
|
||||
if err != nil {
|
||||
@ -120,14 +111,76 @@ func aggregateGames() {
|
||||
func fetchAndStore[T any](
|
||||
e endpoint.EntityEndpoint[T],
|
||||
) {
|
||||
if count, err := db.CountItems(e.GetEndpointName()); (err == nil && count == 0) || *enableReFetch {
|
||||
if count, err := db.EstimatedDocumentCount(e.GetEndpointName()); (err == nil && count == 0) || *enableReFetch {
|
||||
collector.FetchAndStore(e)
|
||||
} else if err != nil {
|
||||
log.Printf("failed to count items: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
func Count() {
|
||||
ids, err := db.GetAllItemsIDs[pb.Theme](endpoint.EPThemes)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to get all items ids %s: %v", endpoint.EPThemes, err)
|
||||
}
|
||||
|
||||
concurrence := make(chan struct{}, 10)
|
||||
defer close(concurrence)
|
||||
wg := sync.WaitGroup{}
|
||||
|
||||
for _, id := range ids {
|
||||
concurrence <- struct{}{}
|
||||
wg.Add(1)
|
||||
go func(id uint64) {
|
||||
defer func() {
|
||||
<-concurrence
|
||||
wg.Done()
|
||||
}()
|
||||
count, err := db.CountTheme(id)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to count theme: %v", err)
|
||||
}
|
||||
log.Printf("theme %d count: %d", id, count)
|
||||
err = db.SaveCount(&db.Count{Theme: id, Count: count})
|
||||
if err != nil {
|
||||
log.Fatalf("failed to save count: %v", err)
|
||||
}
|
||||
}(id)
|
||||
}
|
||||
|
||||
ids, err = db.GetAllItemsIDs[pb.Genre](endpoint.EPGenres)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to get all items ids %s: %v", endpoint.EPGenres, err)
|
||||
}
|
||||
for _, id := range ids {
|
||||
concurrence <- struct{}{}
|
||||
wg.Add(1)
|
||||
go func(id uint64) {
|
||||
defer func() {
|
||||
<-concurrence
|
||||
wg.Done()
|
||||
}()
|
||||
count, err := db.CountGenre(id)
|
||||
if err != nil {
|
||||
log.Fatalf("failed to count genre: %v", err)
|
||||
}
|
||||
log.Printf("genre %d count: %d", id, count)
|
||||
err = db.SaveCount(&db.Count{Genre: id, Count: count})
|
||||
if err != nil {
|
||||
log.Fatalf("failed to save count: %v", err)
|
||||
}
|
||||
}(id)
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
}
|
||||
|
||||
func allFetchAndStore(client *igdb.Client) {
|
||||
if *onlyRefetchGames {
|
||||
fetchAndStore(client.Games)
|
||||
return
|
||||
}
|
||||
|
||||
fetchAndStore(client.AgeRatingCategories)
|
||||
fetchAndStore(client.AgeRatingContentDescriptions)
|
||||
fetchAndStore(client.AgeRatingContentDescriptionsV2)
|
||||
|
@ -2,7 +2,6 @@ package model
|
||||
|
||||
import (
|
||||
pb "github.com/bestnite/go-igdb/proto"
|
||||
"go.mongodb.org/mongo-driver/v2/bson"
|
||||
"google.golang.org/protobuf/types/known/timestamppb"
|
||||
)
|
||||
|
||||
@ -10,7 +9,6 @@ type GameIds []uint64
|
||||
type GameId uint64
|
||||
|
||||
type Game struct {
|
||||
MId bson.ObjectID `json:"_id,omitempty"`
|
||||
Id uint64 `json:"id,omitempty"`
|
||||
AgeRatings []*pb.AgeRating `json:"age_ratings,omitempty"`
|
||||
AggregatedRating float64 `json:"aggregated_rating,omitempty"`
|
||||
|
@ -1,24 +1,20 @@
|
||||
package model
|
||||
|
||||
import (
|
||||
"go.mongodb.org/mongo-driver/v2/bson"
|
||||
)
|
||||
// type Item[T any] struct {
|
||||
// Item *T `bson:"item"`
|
||||
// MId bson.ObjectID `bson:"_id"`
|
||||
// }
|
||||
|
||||
type Item[T any] struct {
|
||||
Item *T `bson:"item"`
|
||||
MId bson.ObjectID `bson:"_id"`
|
||||
}
|
||||
// func NewItem[T any](item *T) *Item[T] {
|
||||
// return &Item[T]{
|
||||
// Item: item,
|
||||
// }
|
||||
// }
|
||||
|
||||
func NewItem[T any](item *T) *Item[T] {
|
||||
return &Item[T]{
|
||||
Item: item,
|
||||
}
|
||||
}
|
||||
|
||||
func NewItems[T any](items []*T) []*Item[T] {
|
||||
var result []*Item[T]
|
||||
for _, item := range items {
|
||||
result = append(result, NewItem(item))
|
||||
}
|
||||
return result
|
||||
}
|
||||
// func NewItems[T any](items []*T) []*Item[T] {
|
||||
// var result []*Item[T]
|
||||
// for _, item := range items {
|
||||
// result = append(result, NewItem(item))
|
||||
// }
|
||||
// return result
|
||||
// }
|
||||
|
Loading…
x
Reference in New Issue
Block a user