mirror of
https://github.com/bestnite/sub2clash.git
synced 2026-04-26 12:51:52 +00:00
49 lines
1.2 KiB
Go
49 lines
1.2 KiB
Go
package common
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import (
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"fmt"
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"strings"
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)
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func PrependRuleProvider(
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sub *generatedConfig, providerName string, group string,
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) {
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PrependRules(
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sub,
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fmt.Sprintf("RULE-SET,%s,%s", providerName, group),
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)
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}
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func AppenddRuleProvider(
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sub *generatedConfig, providerName string, group string,
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) {
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AppendRules(sub, fmt.Sprintf("RULE-SET,%s,%s", providerName, group))
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}
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// PrependRules 用于在规则头部插入新规则。
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// 这通常对应用户显式要求 prepend 的场景。
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func PrependRules(sub *generatedConfig, rules ...string) {
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if sub.Rule == nil {
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sub.Rule = make([]string, 0)
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}
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sub.Rule = append(rules, sub.Rule...)
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}
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// AppendRules 在规则尾部追加,但如果尾部已有 MATCH,则保持 MATCH 仍然是最后一条。
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func AppendRules(sub *generatedConfig, rules ...string) {
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if sub.Rule == nil {
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sub.Rule = make([]string, 0)
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}
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if len(sub.Rule) == 0 {
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sub.Rule = append(sub.Rule, rules...)
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return
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}
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matchRule := sub.Rule[len(sub.Rule)-1]
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if strings.Contains(matchRule, "MATCH") {
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sub.Rule = append(sub.Rule[:len(sub.Rule)-1], rules...)
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sub.Rule = append(sub.Rule, matchRule)
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return
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}
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sub.Rule = append(sub.Rule, rules...)
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}
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