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Create go.yml

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# This workflow will build a golang project
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go
name: Go
on:
push:
tags:
- '*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v4
with:
go-version: '1.21'
- name: Build
run: |
LDFLAGS="-s -w"
# Linux
GOOS=linux GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-amd64 main.go
GOOS=linux GOARCH=arm go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-arm main.go
GOOS=linux GOARCH=arm64 go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-arm64 main.go
# Darwin
GOOS=darwin GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-darwin-amd64 main.go
GOOS=darwin GOARCH=arm64 go build -ldflags="$LDFLAGS" -o output/sub2clash-darwin-arm64 main.go # For Apple Silicon
# Windows
GOOS=windows GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-windows-amd64.exe main.go
GOOS=windows GOARCH=arm go build -ldflags="$LDFLAGS" -o output/sub2clash-windows-arm.exe main.go
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref_name }}
release_name: Release ${{ github.ref_name }}
draft: false
prerelease: false
- name: Upload Release Asset (Linux amd64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-linux-amd64
asset_name: sub2clash-linux-amd64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Linux arm)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-linux-arm
asset_name: sub2clash-linux-arm
asset_content_type: application/octet-stream
- name: Upload Release Asset (Linux arm64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-linux-arm64
asset_name: sub2clash-linux-arm64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Darwin amd64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-darwin-amd64
asset_name: sub2clash-darwin-amd64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Darwin arm64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-darwin-arm64
asset_name: sub2clash-darwin-arm64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Windows amd64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-windows-amd64.exe
asset_name: sub2clash-windows-amd64.exe
asset_content_type: application/octet-stream
- name: Upload Release Asset (Windows arm)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./output/sub2clash-windows-arm.exe
asset_name: sub2clash-windows-arm.exe
asset_content_type: application/octet-stream