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README
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# IGDB Database Collector
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A service that collects and stores video game data from IGDB (Internet Game Database) into MongoDB. It provides both bulk data collection and webhook-based real-time updates.
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## Features
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- Bulk collection of IGDB data
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- Real-time updates via webhooks
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- MongoDB storage
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- Support for all IGDB endpoints
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## Prerequisites
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- Go 1.24.1 or higher
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- MongoDB
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- IGDB API credentials (Client ID and Secret from Twitch)
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## Configuration
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Create a `config.json` file in the root directory with the following structure:
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```json
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{
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"address": "localhost:8080",
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"database": {
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"host": "localhost",
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"port": 27017,
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"user": "username",
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"password": "password",
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"database": "igdb"
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},
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"twitch": {
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"client_id": "your_client_id",
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"client_secret": "your_client_secret"
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},
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"webhook_secret": "your_webhook_secret",
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"extral_url": "https://your-webhook-url.com"
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}
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```
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## Installation
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```bash
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# Clone the repository
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git clone https://github.com/yourusername/igdb-database.git
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# Install dependencies
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go mod download
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```
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## Usage
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### Running the Service
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```bash
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go run main.go
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```
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The service will:
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1. Connect to MongoDB
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2. Initialize IGDB client
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3. Fetch initial data if collections are empty
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4. Start webhook server for real-time updates
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## Dependencies
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- [go-igdb](https://github.com/bestnite/go-igdb) - IGDB API client
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- [mongo-driver](https://github.com/mongodb/mongo-go-driver) - MongoDB driver for Go
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## License
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This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
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