Files
go-igdb/endpoint/game_localizations.go

40 lines
930 B
Go

package endpoint
import (
"context"
"fmt"
pb "git.nite07.com/nite/go-igdb/proto"
"google.golang.org/protobuf/proto"
)
type GameLocalizations struct {
BaseEndpoint[pb.GameLocalization]
}
func NewGameLocalizations(request RequestFunc) *GameLocalizations {
a := &GameLocalizations{
BaseEndpoint: BaseEndpoint[pb.GameLocalization]{
endpointName: EPGameLocalizations,
request: request,
},
}
a.queryFunc = a.Query
return a
}
func (a *GameLocalizations) Query(ctx context.Context, query string) ([]*pb.GameLocalization, error) {
resp, err := a.request(ctx, "POST", fmt.Sprintf("https://api.igdb.com/v4/%s.pb", a.endpointName), query)
if err != nil {
return nil, fmt.Errorf("failed to request: %w", err)
}
data := pb.GameLocalizationResult{}
if err = proto.Unmarshal(resp.Body(), &data); err != nil {
return nil, fmt.Errorf("failed to unmarshal: %w", err)
}
return data.Gamelocalizations, nil
}