forked from nite/go-igdb
u
This commit is contained in:
@@ -9,7 +9,7 @@ import (
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
func (g *igdb) GetMultiplayerModes(query string) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModes(query string) ([]*pb.MultiplayerMode, error) {
|
||||
resp, err := g.Request("https://api.igdb.com/v4/multiplayer_modes.pb", query)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to request: %w", err)
|
||||
@@ -27,7 +27,7 @@ func (g *igdb) GetMultiplayerModes(query string) ([]*pb.MultiplayerMode, error)
|
||||
return data.Multiplayermodes, nil
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModeByID(id uint64) (*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModeByID(id uint64) (*pb.MultiplayerMode, error) {
|
||||
query := fmt.Sprintf(`where id=%d; fields *;`, id)
|
||||
multiplayerModes, err := g.GetMultiplayerModes(query)
|
||||
if err != nil {
|
||||
@@ -36,7 +36,7 @@ func (g *igdb) GetMultiplayerModeByID(id uint64) (*pb.MultiplayerMode, error) {
|
||||
return multiplayerModes[0], nil
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesByIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModesByIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -47,12 +47,12 @@ func (g *igdb) GetMultiplayerModesByIDs(ids []uint64) ([]*pb.MultiplayerMode, er
|
||||
return g.GetMultiplayerModes(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesByGameID(id uint64) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModesByGameID(id uint64) ([]*pb.MultiplayerMode, error) {
|
||||
query := fmt.Sprintf(`where game = %d; fields *;`, id)
|
||||
return g.GetMultiplayerModes(query)
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesByGameIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModesByGameIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -63,12 +63,12 @@ func (g *igdb) GetMultiplayerModesByGameIDs(ids []uint64) ([]*pb.MultiplayerMode
|
||||
return g.GetMultiplayerModes(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesByPlatformID(id uint64) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModesByPlatformID(id uint64) ([]*pb.MultiplayerMode, error) {
|
||||
query := fmt.Sprintf(`where platform = %d; fields *;`, id)
|
||||
return g.GetMultiplayerModes(query)
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesByPlatformIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
func (g *Client) GetMultiplayerModesByPlatformIDs(ids []uint64) ([]*pb.MultiplayerMode, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -79,7 +79,7 @@ func (g *igdb) GetMultiplayerModesByPlatformIDs(ids []uint64) ([]*pb.Multiplayer
|
||||
return g.GetMultiplayerModes(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetMultiplayerModesLength() (int, error) {
|
||||
func (g *Client) GetMultiplayerModesLength() (int, error) {
|
||||
query := `fields *; sort id desc; limit 1;`
|
||||
multiplayerModes, err := g.GetMultiplayerModes(query)
|
||||
if err != nil {
|
||||
|
||||
Reference in New Issue
Block a user