forked from nite/go-igdb
u
This commit is contained in:
@@ -9,7 +9,7 @@ import (
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
func (g *igdb) GetGameLocalizations(query string) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizations(query string) ([]*pb.GameLocalization, error) {
|
||||
resp, err := g.Request("https://api.igdb.com/v4/game_localizations.pb", query)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to request: %w", err)
|
||||
@@ -27,7 +27,7 @@ func (g *igdb) GetGameLocalizations(query string) ([]*pb.GameLocalization, error
|
||||
return data.Gamelocalizations, nil
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationByID(id uint64) (*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationByID(id uint64) (*pb.GameLocalization, error) {
|
||||
query := fmt.Sprintf(`where id=%d; fields *;`, id)
|
||||
gameLocalizations, err := g.GetGameLocalizations(query)
|
||||
if err != nil {
|
||||
@@ -36,7 +36,7 @@ func (g *igdb) GetGameLocalizationByID(id uint64) (*pb.GameLocalization, error)
|
||||
return gameLocalizations[0], nil
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -47,12 +47,12 @@ func (g *igdb) GetGameLocalizationsByIDs(ids []uint64) ([]*pb.GameLocalization,
|
||||
return g.GetGameLocalizations(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByGameID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByGameID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
query := fmt.Sprintf(`where game = %d; fields *;`, id)
|
||||
return g.GetGameLocalizations(query)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByGameIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByGameIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -63,12 +63,12 @@ func (g *igdb) GetGameLocalizationsByGameIDs(ids []uint64) ([]*pb.GameLocalizati
|
||||
return g.GetGameLocalizations(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByCoverID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByCoverID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
query := fmt.Sprintf(`where cover = %d; fields *;`, id)
|
||||
return g.GetGameLocalizations(query)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByCoverIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByCoverIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -79,12 +79,12 @@ func (g *igdb) GetGameLocalizationsByCoverIDs(ids []uint64) ([]*pb.GameLocalizat
|
||||
return g.GetGameLocalizations(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByRegionID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByRegionID(id uint64) ([]*pb.GameLocalization, error) {
|
||||
query := fmt.Sprintf(`where region = %d; fields *;`, id)
|
||||
return g.GetGameLocalizations(query)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsByRegionIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
func (g *Client) GetGameLocalizationsByRegionIDs(ids []uint64) ([]*pb.GameLocalization, error) {
|
||||
idStrSlice := make([]string, len(ids))
|
||||
for i, id := range ids {
|
||||
idStrSlice[i] = fmt.Sprintf("%d", id)
|
||||
@@ -95,7 +95,7 @@ func (g *igdb) GetGameLocalizationsByRegionIDs(ids []uint64) ([]*pb.GameLocaliza
|
||||
return g.GetGameLocalizations(idStr)
|
||||
}
|
||||
|
||||
func (g *igdb) GetGameLocalizationsLength() (int, error) {
|
||||
func (g *Client) GetGameLocalizationsLength() (int, error) {
|
||||
query := `fields *; sort id desc; limit 1;`
|
||||
gameLocalizations, err := g.GetGameLocalizations(query)
|
||||
if err != nil {
|
||||
|
||||
Reference in New Issue
Block a user