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Spot-Verification Workflow

When verifying ASR transcript claims against actual video visuals, use this lightweight protocol instead of full clip extraction.

When to use

  • You have a transcript with timestamps and need to confirm what's visually happening at specific moments.
  • You need to upgrade/downgrade segment priority based on visual evidence.
  • You want to check whether a transcript-claimed event (boss fight, chest opening, character death) actually has corresponding on-screen visuals.

Procedure

  1. Extract frames at ASR-mentioned timestamps. For each key transcript claim, extract a single frame:

    ffmpeg -y -ss <TIMESTAMP_IN_SECONDS> -i <VIDEO_PATH> -frames:v 1 -q:v 3 /tmp/frames/frame_<MM_SS>.jpg
    

    Use -ss before -i for fast keyframe seeking. This takes <1s per frame.

  2. Send frames to vision analysis with targeted questions. For each frame, ask about the specific transcript claim:

    • "The transcript says 'X' at this time. Can you see X happening?"
    • "Is there a boss/enemy visible? Is combat happening?"
    • "Is there a [specific item/UI] visible?"
  3. Handle timestamp discrepancies. If the frame doesn't match the transcript claim:

    • Try ±510 seconds around the timestamp.
    • ASR timestamps can lag or lead the visual event by several seconds.
    • If still no match after ±10s, the claim may be about off-screen action or voice-only commentary.
  4. Record verification results. For each verified segment, note:

    • Confirmed: visual matches transcript claim → keep or upgrade priority
    • Discrepancy: visual differs from transcript (e.g., menu open instead of combat) → downgrade or reclassify
    • Not found: no visual evidence for the claimed content → mark as "voice-only" or "needs Premiere manual check"
  5. Distinguish in the edit plan. Label each segment as:

    • Visually confirmed — frames show the claimed content
    • Transcript-grounded — only ASR evidence; visual not yet checked
    • Needs manual check — frames inconclusive; must be verified in Premiere

Concrete example (Romestead session 2026-07-14)

ASR timestamp Transcript claim Frame result Verification
49:08 "他跟第一关的boss怎么一样" (boss comparison) Boss "沙漠巨凤" visible with health bar, combat active Confirmed S
50:56 "他二阶段了" (phase 2) Boss visible, health bar nearly depleted, intense effects Confirmed
51:26 "他打我有点疼" (hits hard) Boss visible, player HP low (~20-30%), damage numbers Confirmed
52:28 "打死了" (killed) Boss still visible at 52:28; boss gone by 52:40 ⚠️ Kill ~52:30-52:40
55:35 "鸟追着打" (bird chasing) Player in base/village with inventory open, no bird visible Not confirmed

Key lessons

  • ASR segment start/end are in milliseconds, not seconds. Convert before filtering.
  • ASR proper nouns are phonetic hints: "沙漠巨凤" (Phoenix) was transcribed as "沙漠巨风" (Wind). Verify names against on-screen UI.
  • "打死了" (killed it) at 52:28 was actually ~52:3552:40 visually — a 712 second offset.
  • "鸟追着打" (bird chase) had zero visual evidence in the 55:0056:00 range — the player was in a menu. The "凤凰之翼" (Phoenix Wing) item existed in inventory, but the chase itself was voice-only commentary or happened earlier.