# Editing Requirements Questionnaire Structured questions for gathering video editing requirements. Ask one at a time with multiple-choice options via the runtime's clarify/prompt tool. Not all questions apply to every session — pick relevant ones based on the user's initial request. ## Questions ### 1. Target platform Determines aspect ratio, pacing, subtitle density, meme/热梗 density. - B站为主(横屏,节奏可稍快但要有内容铺垫,弹幕文化,表情包/热梗可多) - B站+抖音/Shorts 双发(横屏原版+竖屏剪辑版,快节奏高密度) - B站+YouTube(横屏,节奏偏中速,注意海外观众也能理解) - 抖音/TikTok 为主(竖屏,极快节奏,高密度表情包) ### 2. Narrative style Determines structure: pure clip reel vs. narrative arc. - 搞笑集锦向:把最爆笑/混乱的瞬间拼在一起,重娱乐轻叙事 - 故事线+搞笑混搭:有一条简单主线,穿插搞笑片段,有起承转合 - 高光混剪向:以精彩操作/翻盘/团灭瞬间为主,偏燃向或反差搞笑 ### 3. Role distribution Determines whose voice/reactions to prioritize. - 你是主视角/主要叙事者,其他人配合你推进进度 - 大家平权联机,谁有有趣发言/操作就突出谁,没有固定主角 - 你是主持人/吐槽担当,主要靠你的解说和反应推动节奏 ### 4. Effect density Determines how many 表情包/贴纸/特效 to search for. - 少量点级,自然过渡就行,不需要加额外的表情包/贴纸素材 - 中等密度,关键笑点配表情包/热梗贴纸,转场要明显但不花哨 - 高密度,每个笑点都要有视觉强化(放大镜、抖动、表情包、弹幕特效等) ### 5. Editor tool Determines how specific transition/effect instructions are phrased. - Premiere Pro - 剪映专业版(电脑端) - DaVinci Resolve - 必剪 ### 6. First edit or existing draft Determines whether to plan from scratch or optimize existing cuts. - 是首次剪辑,从零开始规划结构 - 我已经有个粗剪/草稿,需要你帮我优化 - 我已经做过一些片段标注,需要你帮我串联 ### 7. BGM style Determines BGM search/recommendation direction. - 让我根据内容自动推荐(轻松日常+搞笑节奏为主,战斗段落配燃向) - 轻松日常类为主(轻松、愉快、休闲氛围) - 搞笑节奏类为主(快节奏、夸张、踩点) - 燃向战斗类为主(打僵尸/Boss时燃起来) ### 8. Number of participants Determines how to handle multi-person interaction and voice allocation. - 2-3人(小队联机) - 4-5人(中型队伍) - 6-8人(满编大队伍) ### 9. Audio handling Determines subtitle work, BGM vs voice balance, and narration needs. - 保留原声,加字幕即可(观众能听到对话和反应) - 保留原声,不需要加字幕 - 需要重新配音/旁白,原声只保留精彩反应片段 - 混合:大部分加字幕保留原声,关键段落加旁白解说 ### 10. Privacy Determines face-cam handling and any masking needs. - 可以公开露脸/出声音,正常剪辑就行 - 不要露脸,但声音无所谓 - 需要打码/变声处理(不方便露脸或露声) ### 11. Output format Determines deliverable detail level. - 简单文字标注(时间戳笔记,如「00:12:30 这里很好笑」) - 详细剪辑脚本表格(时间码、片段描述、保留原因、转场建议、素材需求) - 可执行分镜方案(每个片段的入点出点、转场方式、素材位置、BGM时间线) ### 12. Target duration Determines how aggressively to cut and pace the content. - User specifies a target (e.g., 7-8 minutes, 10 minutes, 3 minutes) ## Usage notes - Ask one question at a time. The runtime's clarify tool with multiple-choice options works best. - Not all 12 questions are needed every session. If the user's initial request already answers some axes, skip those. - The questions can be asked in any order, but platform → narrative style → effect density → editor tool is a natural priority flow. - If a `grill-me` skill is available, it can be loaded to add follow-up depth questions beyond this template.