From e9922c28c713f6bde273669755ca79f6f3fc7e06 Mon Sep 17 00:00:00 2001 From: nite Date: Tue, 14 Jul 2026 18:12:22 +0800 Subject: [PATCH] docs: make requirements questionnaire fully English --- .../editing-requirements-questionnaire.md | 87 ++++++++++--------- 1 file changed, 45 insertions(+), 42 deletions(-) diff --git a/references/editing-requirements-questionnaire.md b/references/editing-requirements-questionnaire.md index 23a4615..15e14b1 100644 --- a/references/editing-requirements-questionnaire.md +++ b/references/editing-requirements-questionnaire.md @@ -2,104 +2,107 @@ Structured questions for gathering video editing requirements. Ask one at a time with multiple-choice options via the runtime's clarify/prompt tool. Not all questions apply to every session — pick relevant ones based on the user's initial request. +Use English as the template language in this file. At runtime, ask the actual questions in the user's language. + ## Questions ### 1. Target platform -Determines aspect ratio, pacing, subtitle density, meme/热梗 density. +Determines aspect ratio, pacing, subtitle density, and meme/sticker density. -- B站为主(横屏,节奏可稍快但要有内容铺垫,弹幕文化,表情包/热梗可多) -- B站+抖音/Shorts 双发(横屏原版+竖屏剪辑版,快节奏高密度) -- B站+YouTube(横屏,节奏偏中速,注意海外观众也能理解) -- 抖音/TikTok 为主(竖屏,极快节奏,高密度表情包) +- Bilibili-first (landscape, can be fairly fast-paced but still needs setup/context, heavier meme/sticker tolerance) +- Bilibili + Douyin/Shorts dual release (landscape master + vertical cut, very fast pace, high density) +- Bilibili + YouTube (landscape, medium pace, clearer context for broader audiences) +- Douyin/TikTok-first (vertical, extremely fast pace, high visual effect density) ### 2. Narrative style Determines structure: pure clip reel vs. narrative arc. -- 搞笑集锦向:把最爆笑/混乱的瞬间拼在一起,重娱乐轻叙事 -- 故事线+搞笑混搭:有一条简单主线,穿插搞笑片段,有起承转合 -- 高光混剪向:以精彩操作/翻盘/团灭瞬间为主,偏燃向或反差搞笑 +- Funny moments compilation: stack the funniest/most chaotic moments, entertainment-first, lighter on story +- Story + comedy hybrid: keep a simple story line and weave funny moments into it +- Highlights montage: emphasize strong plays, clutch moments, wipes, reversals, or hype sections ### 3. Planning mode Determines whether to produce one focused timeline or multiple modular alternatives. -- 给我一套最推荐的完整剪辑方案,尽量直接可执行 -- 给我多套可替代策略,我想根据自己的想法组合最终成片 -- 先给一套主线方案,再附带一些可替换片段/开头/结尾/节奏选择 +- Give me one strongest recommended full edit plan that is as directly executable as possible +- Give me multiple alternative strategies so I can mix and match pieces into my own final cut +- Give me one mainline plan plus optional replacement openings, endings, pacing choices, and insert ideas ### 4. Role distribution Determines whose voice/reactions to prioritize. -- 你是主视角/主要叙事者,其他人配合你推进进度 -- 大家平权联机,谁有有趣发言/操作就突出谁,没有固定主角 -- 你是主持人/吐槽担当,主要靠你的解说和反应推动节奏 +- The uploader is the main point-of-view / main narrator; others mainly support the progression +- Everyone is equally important; whoever has the funniest line or play gets the focus +- The uploader is the host / commentator; their reactions and commentary drive the pacing ### 5. Effect density -Determines how many 表情包/贴纸/特效 to search for. +Determines how many stickers, overlays, and effects to recommend. -- 少量点级,自然过渡就行,不需要加额外的表情包/贴纸素材 -- 中等密度,关键笑点配表情包/热梗贴纸,转场要明显但不花哨 -- 高密度,每个笑点都要有视觉强化(放大镜、抖动、表情包、弹幕特效等) +- Minimal: mostly natural cuts and transitions; no extra stickers or meme overlays unless essential +- Medium: reinforce major punchlines with stickers/memes; visible transitions but not overly flashy +- High: heavily stylized; frequent zooms, shakes, stickers, subtitles-as-effects, meme inserts, and visual exaggeration ### 6. Editor tool Determines how specific transition/effect instructions are phrased. - Premiere Pro -- 剪映专业版(电脑端) +- CapCut Desktop - DaVinci Resolve -- 必剪 +- Bcut ### 7. First edit or existing draft Determines whether to plan from scratch or optimize existing cuts. -- 是首次剪辑,从零开始规划结构 -- 我已经有个粗剪/草稿,需要你帮我优化 -- 我已经做过一些片段标注,需要你帮我串联 +- This is the first edit; plan the structure from scratch +- I already have a rough cut / draft and want optimization suggestions +- I already marked some candidate segments and want help connecting them ### 8. BGM style Determines BGM search/recommendation direction. -- 让我根据内容自动推荐(轻松日常+搞笑节奏为主,战斗段落配燃向) -- 轻松日常类为主(轻松、愉快、休闲氛围) -- 搞笑节奏类为主(快节奏、夸张、踩点) -- 燃向战斗类为主(打僵尸/Boss时燃起来) +- Recommend automatically based on the content (light/funny for daily scenes, hype for combat/high-stakes sections) +- Mostly light / daily-life / relaxed +- Mostly comedic / rhythmic / punchline-driven +- Mostly hype / battle / high-energy ### 9. Number of participants Determines how to handle multi-person interaction and voice allocation. -- 2-3人(小队联机) -- 4-5人(中型队伍) -- 6-8人(满编大队伍) +- 2-3 people (small co-op group) +- 4-5 people (medium team) +- 6-8 people (full large group) ### 10. Audio handling Determines subtitle work, BGM vs voice balance, and narration needs. -- 保留原声,加字幕即可(观众能听到对话和反应) -- 保留原声,不需要加字幕 -- 需要重新配音/旁白,原声只保留精彩反应片段 -- 混合:大部分加字幕保留原声,关键段落加旁白解说 +- Keep original audio and add subtitles +- Keep original audio and do not add subtitles +- Replace much of the original audio with narration/voice-over; keep only the best live reactions +- Mixed approach: mostly keep original audio with subtitles, but add narration for key sections ### 11. Privacy Determines face-cam handling and any masking needs. -- 可以公开露脸/出声音,正常剪辑就行 -- 不要露脸,但声音无所谓 -- 需要打码/变声处理(不方便露脸或露声) +- Face and voice can both be used normally +- Do not show face, but voice is fine +- Need masking / censoring / voice change processing ### 12. Output format Determines deliverable detail level. -- 简单文字标注(时间戳笔记,如「00:12:30 这里很好笑」) -- 详细剪辑脚本表格(时间码、片段描述、保留原因、转场建议、素材需求) -- 可执行分镜方案(每个片段的入点出点、转场方式、素材位置、BGM时间线) +- Simple timestamp notes (for example, "00:12:30 this moment is very funny") +- Detailed editing script table (timecode, segment description, why to keep it, transition ideas, asset needs) +- Execution-ready storyboard / assembly plan (entry point, exit point, transition choice, asset placement, BGM timeline) ### 13. Target duration Determines how aggressively to cut and pace the content. -- User specifies a target (e.g., 7-8 minutes, 10 minutes, 3 minutes) +- User specifies a target duration (for example 7-8 minutes, 10 minutes, 3 minutes) ## Usage notes - Ask one question at a time. The runtime's clarify tool with multiple-choice options works best. - Not all 13 questions are needed every session. If the user's initial request already answers some axes, skip those. - The questions can be asked in any order, but platform → narrative style → planning mode → effect density → editor tool is a natural priority flow. -- If a `grill-me` skill is available, it can be loaded to add follow-up depth questions beyond this template. \ No newline at end of file +- If the user wants a full edit plan, ask the planning-mode question early so you know whether to produce one recommended timeline or multiple alternative strategies. +- If a `grill-me` skill is available, it can be loaded to add follow-up depth questions beyond this template.