feat: subtractive editing as default strategy
This commit is contained in:
@@ -21,28 +21,35 @@ Determines structure: pure clip reel vs. narrative arc.
|
||||
- Story + comedy hybrid: keep a simple story line and weave funny moments into it
|
||||
- Highlights montage: emphasize strong plays, clutch moments, wipes, reversals, or hype sections
|
||||
|
||||
### 3. Planning mode
|
||||
### 3. Editing strategy
|
||||
Determines whether to plan by deleting boring parts or by extracting and assembling clips.
|
||||
|
||||
- Subtractive: delete boring parts from the full recording, keep continuous segments (default, best for coherence)
|
||||
- Additive: extract individual clips and assemble them (best for Shorts/highlight reels)
|
||||
- Hybrid: subtractive backbone with optional inserts from elsewhere (recommended for most cases)
|
||||
|
||||
### 4. Planning mode
|
||||
Determines whether to produce one focused timeline or multiple modular alternatives.
|
||||
|
||||
- Give me one strongest recommended full edit plan that is as directly executable as possible
|
||||
- Give me multiple alternative strategies so I can mix and match pieces into my own final cut
|
||||
- Give me one mainline plan plus optional replacement openings, endings, pacing choices, and insert ideas
|
||||
|
||||
### 4. Role distribution
|
||||
### 5. Role distribution
|
||||
Determines whose voice/reactions to prioritize.
|
||||
|
||||
- The uploader is the main point-of-view / main narrator; others mainly support the progression
|
||||
- Everyone is equally important; whoever has the funniest line or play gets the focus
|
||||
- The uploader is the host / commentator; their reactions and commentary drive the pacing
|
||||
|
||||
### 5. Effect density
|
||||
### 6. Effect density
|
||||
Determines how many stickers, overlays, and effects to recommend.
|
||||
|
||||
- Minimal: mostly natural cuts and transitions; no extra stickers or meme overlays unless essential
|
||||
- Medium: reinforce major punchlines with stickers/memes; visible transitions but not overly flashy
|
||||
- High: heavily stylized; frequent zooms, shakes, stickers, subtitles-as-effects, meme inserts, and visual exaggeration
|
||||
|
||||
### 6. Editor tool
|
||||
### 7. Editor tool
|
||||
Determines how specific transition/effect instructions are phrased.
|
||||
|
||||
- Premiere Pro
|
||||
@@ -50,14 +57,14 @@ Determines how specific transition/effect instructions are phrased.
|
||||
- DaVinci Resolve
|
||||
- Bcut
|
||||
|
||||
### 7. First edit or existing draft
|
||||
### 8. First edit or existing draft
|
||||
Determines whether to plan from scratch or optimize existing cuts.
|
||||
|
||||
- This is the first edit; plan the structure from scratch
|
||||
- I already have a rough cut / draft and want optimization suggestions
|
||||
- I already marked some candidate segments and want help connecting them
|
||||
|
||||
### 8. BGM style
|
||||
### 9. BGM style
|
||||
Determines BGM search/recommendation direction.
|
||||
|
||||
- Recommend automatically based on the content (light/funny for daily scenes, hype for combat/high-stakes sections)
|
||||
@@ -65,14 +72,14 @@ Determines BGM search/recommendation direction.
|
||||
- Mostly comedic / rhythmic / punchline-driven
|
||||
- Mostly hype / battle / high-energy
|
||||
|
||||
### 9. Number of participants
|
||||
### 10. Number of participants
|
||||
Determines how to handle multi-person interaction and voice allocation.
|
||||
|
||||
- 2-3 people (small co-op group)
|
||||
- 4-5 people (medium team)
|
||||
- 6-8 people (full large group)
|
||||
|
||||
### 10. Audio handling
|
||||
### 11. Audio handling
|
||||
Determines subtitle work, BGM vs voice balance, and narration needs.
|
||||
|
||||
- Keep original audio and add subtitles
|
||||
@@ -80,21 +87,21 @@ Determines subtitle work, BGM vs voice balance, and narration needs.
|
||||
- Replace much of the original audio with narration/voice-over; keep only the best live reactions
|
||||
- Mixed approach: mostly keep original audio with subtitles, but add narration for key sections
|
||||
|
||||
### 11. Privacy
|
||||
### 12. Privacy
|
||||
Determines face-cam handling and any masking needs.
|
||||
|
||||
- Face and voice can both be used normally
|
||||
- Do not show face, but voice is fine
|
||||
- Need masking / censoring / voice change processing
|
||||
|
||||
### 12. Output format
|
||||
### 13. Output format
|
||||
Determines deliverable detail level.
|
||||
|
||||
- Simple timestamp notes (for example, "00:12:30 this moment is very funny")
|
||||
- Detailed editing script table (timecode, segment description, why to keep it, transition ideas, asset needs)
|
||||
- Execution-ready storyboard / assembly plan (entry point, exit point, transition choice, asset placement, BGM timeline)
|
||||
|
||||
### 13. Target duration
|
||||
### 14. Target duration
|
||||
Determines how aggressively to cut and pace the content.
|
||||
|
||||
- User specifies a target duration (for example 7-8 minutes, 10 minutes, 3 minutes)
|
||||
@@ -102,7 +109,7 @@ Determines how aggressively to cut and pace the content.
|
||||
## Usage notes
|
||||
|
||||
- Ask one question at a time. The runtime's clarify tool with multiple-choice options works best.
|
||||
- Not all 13 questions are needed every session. If the user's initial request already answers some axes, skip those.
|
||||
- The questions can be asked in any order, but platform → narrative style → planning mode → effect density → editor tool is a natural priority flow.
|
||||
- Not all 14 questions are needed every session. If the user's initial request already answers some axes, skip those.
|
||||
- The questions can be asked in any order, but platform → narrative style → editing strategy → planning mode → effect density → editor tool is a natural priority flow.
|
||||
- If the user wants a full edit plan, ask the planning-mode question early so you know whether to produce one recommended timeline or multiple alternative strategies.
|
||||
- If a `grill-me` skill is available, it can be loaded to add follow-up depth questions beyond this template.
|
||||
|
||||
Reference in New Issue
Block a user