# This workflow will build a golang project # For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-go name: Go on: push: tags: - '*' jobs: build: runs-on: ubuntu-latest steps: - uses: actions/checkout@v3 - name: Set up Go uses: actions/setup-go@v4 with: go-version: '1.21' - name: Build run: | LDFLAGS="-s -w" # Linux GOOS=linux GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-amd64 main.go GOOS=linux GOARCH=arm go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-arm main.go GOOS=linux GOARCH=arm64 go build -ldflags="$LDFLAGS" -o output/sub2clash-linux-arm64 main.go # Darwin GOOS=darwin GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-darwin-amd64 main.go GOOS=darwin GOARCH=arm64 go build -ldflags="$LDFLAGS" -o output/sub2clash-darwin-arm64 main.go # For Apple Silicon # Windows GOOS=windows GOARCH=amd64 go build -ldflags="$LDFLAGS" -o output/sub2clash-windows-amd64.exe main.go GOOS=windows GOARCH=arm go build -ldflags="$LDFLAGS" -o output/sub2clash-windows-arm.exe main.go - name: Create Release id: create_release uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: ${{ github.ref_name }} release_name: Release ${{ github.ref_name }} draft: false prerelease: false - name: Upload Release Asset (Linux amd64) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-linux-amd64 asset_name: sub2clash-linux-amd64 asset_content_type: application/octet-stream - name: Upload Release Asset (Linux arm) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-linux-arm asset_name: sub2clash-linux-arm asset_content_type: application/octet-stream - name: Upload Release Asset (Linux arm64) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-linux-arm64 asset_name: sub2clash-linux-arm64 asset_content_type: application/octet-stream - name: Upload Release Asset (Darwin amd64) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-darwin-amd64 asset_name: sub2clash-darwin-amd64 asset_content_type: application/octet-stream - name: Upload Release Asset (Darwin arm64) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-darwin-arm64 asset_name: sub2clash-darwin-arm64 asset_content_type: application/octet-stream - name: Upload Release Asset (Windows amd64) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-windows-amd64.exe asset_name: sub2clash-windows-amd64.exe asset_content_type: application/octet-stream - name: Upload Release Asset (Windows arm) uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ steps.create_release.outputs.upload_url }} asset_path: ./output/sub2clash-windows-arm.exe asset_name: sub2clash-windows-arm.exe asset_content_type: application/octet-stream