pcgamedb/crawler/game.go
nite07 304517e241
Some checks failed
release / goreleaser (push) Failing after 2m23s
docker / prepare-and-build (push) Failing after 2m55s
trans to private
2024-11-20 19:09:04 +08:00

142 lines
3.6 KiB
Go
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package crawler
import (
"errors"
"regexp"
"strings"
"time"
"pcgamedb/db"
"pcgamedb/model"
"pcgamedb/utils"
"go.uber.org/zap"
"go.mongodb.org/mongo-driver/bson/primitive"
"go.mongodb.org/mongo-driver/mongo"
)
func GenerateGameInfo(platform string, id int) (*model.GameInfo, error) {
switch platform {
case "steam":
return GenerateSteamGameInfo(id)
case "igdb":
return GenerateIGDBGameInfo(id)
default:
return nil, errors.New("Invalid ID type")
}
}
func OrganizeGameItem(game *model.GameItem) (*model.GameInfo, error) {
item, err := OrganizeGameItemWithIGDB(0, game)
if err == nil {
if item.SteamID == 0 {
// get steam id from igdb
steamID, err := GetSteamIDByIGDBIDCache(item.IGDBID)
if err == nil {
item.SteamID = steamID
}
return item, nil
}
}
item, err = OrganizeGameItemWithSteam(0, game)
if err == nil {
if item.IGDBID == 0 {
igdbID, err := GetIGDBIDBySteamIDCache(item.SteamID)
if err == nil {
item.IGDBID = igdbID
}
}
return item, nil
}
return nil, err
}
func AddGameInfoManually(gameID primitive.ObjectID, platform string, plateformID int) (*model.GameInfo, error) {
info, err := GenerateGameInfo(platform, plateformID)
if err != nil {
return nil, err
}
info.GameIDs = append(info.GameIDs, gameID)
info.GameIDs = utils.Unique(info.GameIDs)
return info, db.SaveGameInfo(info)
}
func OrganizeGameItemManually(gameID primitive.ObjectID, platform string, platformID int) (*model.GameInfo, error) {
info, err := db.GetGameInfoByPlatformID(platform, platformID)
if err != nil {
if err == mongo.ErrNoDocuments {
info, err = AddGameInfoManually(gameID, platform, platformID)
if err != nil {
return nil, err
}
} else {
return nil, err
}
}
info.GameIDs = append(info.GameIDs, gameID)
info.GameIDs = utils.Unique(info.GameIDs)
err = db.SaveGameInfo(info)
if err != nil {
return nil, err
}
if platform == "igdb" {
steamID, err := GetSteamIDByIGDBIDCache(platformID)
if err == nil {
info.SteamID = steamID
}
}
if platform == "steam" {
igdbID, err := GetIGDBIDBySteamIDCache(platformID)
if err == nil {
info.IGDBID = igdbID
}
}
return info, nil
}
func FormatName(name string) string {
name = regexp.MustCompile(`(?i)[\w'-]+\s(Edition|Vision|Collection|Bundle|Pack|Deluxe)`).ReplaceAllString(name, " ")
name = regexp.MustCompile(`(?i)GOTY`).ReplaceAllString(name, "")
name = regexp.MustCompile(`(?i)nsw for pc`).ReplaceAllString(name, "")
name = regexp.MustCompile(`\([^\)]+\)`).ReplaceAllString(name, "")
name = regexp.MustCompile(`\s+`).ReplaceAllString(name, " ")
name = strings.Replace(name, ": Remastered", "", -1)
name = strings.Replace(name, ": Remaster", "", -1)
name = strings.TrimSpace(name)
name = strings.Trim(name, ":")
return name
}
func SupplementPlatformIDToGameInfo(logger *zap.Logger) error {
infos, err := db.GetAllGameInfos()
if err != nil {
return err
}
for _, info := range infos {
changed := false
if info.IGDBID != 0 && info.SteamID == 0 {
steamID, err := GetSteamIDByIGDBIDCache(info.IGDBID)
time.Sleep(time.Millisecond * 100)
if err != nil {
continue
}
info.SteamID = steamID
changed = true
}
if info.SteamID != 0 && info.IGDBID == 0 {
igdbID, err := GetIGDBIDBySteamIDCache(info.SteamID)
time.Sleep(time.Millisecond * 100)
if err != nil {
continue
}
info.IGDBID = igdbID
changed = true
}
if changed {
logger.Info("Supplemented platform id for game info", zap.String("name", info.Name), zap.Int("igdb", int(info.IGDBID)), zap.Int("steam", int(info.SteamID)))
_ = db.SaveGameInfo(info)
}
}
return nil
}