pcgamedb/crawler/game.go
nite07 356a76f5b4 add export cmd
add supplement cmd
rename GameDown to GameItem
2024-11-16 13:48:48 +08:00

142 lines
3.6 KiB
Go
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package crawler
import (
"errors"
"regexp"
"strings"
"time"
"github.com/nitezs/pcgamedb/db"
"github.com/nitezs/pcgamedb/model"
"github.com/nitezs/pcgamedb/utils"
"go.uber.org/zap"
"go.mongodb.org/mongo-driver/bson/primitive"
"go.mongodb.org/mongo-driver/mongo"
)
func GenerateGameInfo(platform string, id int) (*model.GameInfo, error) {
switch platform {
case "steam":
return GenerateSteamGameInfo(id)
case "igdb":
return GenerateIGDBGameInfo(id)
default:
return nil, errors.New("Invalid ID type")
}
}
func OrganizeGameItem(game *model.GameItem) (*model.GameInfo, error) {
item, err := OrganizeGameItemWithIGDB(0, game)
if err == nil {
if item.SteamID == 0 {
// get steam id from igdb
steamID, err := GetSteamIDByIGDBIDCache(item.IGDBID)
if err == nil {
item.SteamID = steamID
}
return item, nil
}
}
item, err = OrganizeGameItemWithSteam(0, game)
if err == nil {
if item.IGDBID == 0 {
igdbID, err := GetIGDBIDBySteamIDCache(item.SteamID)
if err == nil {
item.IGDBID = igdbID
}
}
return item, nil
}
return nil, err
}
func AddGameInfoManually(gameID primitive.ObjectID, platform string, plateformID int) (*model.GameInfo, error) {
info, err := GenerateGameInfo(platform, plateformID)
if err != nil {
return nil, err
}
info.GameIDs = append(info.GameIDs, gameID)
info.GameIDs = utils.Unique(info.GameIDs)
return info, db.SaveGameInfo(info)
}
func OrganizeGameItemManually(gameID primitive.ObjectID, platform string, platformID int) (*model.GameInfo, error) {
info, err := db.GetGameInfoByPlatformID(platform, platformID)
if err != nil {
if err == mongo.ErrNoDocuments {
info, err = AddGameInfoManually(gameID, platform, platformID)
if err != nil {
return nil, err
}
} else {
return nil, err
}
}
info.GameIDs = append(info.GameIDs, gameID)
info.GameIDs = utils.Unique(info.GameIDs)
err = db.SaveGameInfo(info)
if err != nil {
return nil, err
}
if platform == "igdb" {
steamID, err := GetSteamIDByIGDBIDCache(platformID)
if err == nil {
info.SteamID = steamID
}
}
if platform == "steam" {
igdbID, err := GetIGDBIDBySteamIDCache(platformID)
if err == nil {
info.IGDBID = igdbID
}
}
return info, nil
}
func FormatName(name string) string {
name = regexp.MustCompile(`(?i)[\w'-]+\s(Edition|Vision|Collection|Bundle|Pack|Deluxe)`).ReplaceAllString(name, " ")
name = regexp.MustCompile(`(?i)GOTY`).ReplaceAllString(name, "")
name = regexp.MustCompile(`(?i)nsw for pc`).ReplaceAllString(name, "")
name = regexp.MustCompile(`\([^\)]+\)`).ReplaceAllString(name, "")
name = regexp.MustCompile(`\s+`).ReplaceAllString(name, " ")
name = strings.Replace(name, ": Remastered", "", -1)
name = strings.Replace(name, ": Remaster", "", -1)
name = strings.TrimSpace(name)
name = strings.Trim(name, ":")
return name
}
func SupplementPlatformIDToGameInfo(logger *zap.Logger) error {
infos, err := db.GetAllGameInfos()
if err != nil {
return err
}
for _, info := range infos {
changed := false
if info.IGDBID != 0 && info.SteamID == 0 {
steamID, err := GetSteamIDByIGDBIDCache(info.IGDBID)
time.Sleep(time.Millisecond * 100)
if err != nil {
continue
}
info.SteamID = steamID
changed = true
}
if info.SteamID != 0 && info.IGDBID == 0 {
igdbID, err := GetIGDBIDBySteamIDCache(info.SteamID)
time.Sleep(time.Millisecond * 100)
if err != nil {
continue
}
info.IGDBID = igdbID
changed = true
}
if changed {
logger.Info("Supplemented platform id for game info", zap.String("name", info.Name), zap.Int("igdb", int(info.IGDBID)), zap.Int("steam", int(info.SteamID)))
_ = db.SaveGameInfo(info)
}
}
return nil
}