84 lines
2.2 KiB
Go
84 lines
2.2 KiB
Go
package handler
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import (
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"net/http"
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"pcgamedb/db"
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"pcgamedb/model"
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"github.com/gin-gonic/gin"
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)
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type GetGameItemsByAuthorRequest struct {
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Author string `uri:"author" binding:"required"`
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Page int `form:"page" json:"page"`
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PageSize int `form:"page_size" json:"page_size"`
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}
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type GetGameItemsByAuthorResponse struct {
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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TotalPage int `json:"total_page"`
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GameItems []*model.GameItem `json:"game_downloads,omitempty"`
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}
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// GetGameItemsByAuthorHandler returns all game downloads by author
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// @Summary Get game downloads by author
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// @Description Get game downloads by author
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// @Tags game
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// @Accept json
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// @Produce json
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// @Param author path string true "Author"
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// @Param page query int false "Page"
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// @Param page_size query int false "Page Size"
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// @Success 200 {object} GetGameItemsByAuthorResponse
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// @Failure 400 {object} GetGameItemsByAuthorResponse
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// @Failure 500 {object} GetGameItemsByAuthorResponse
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// @Router /game/raw/author/{author} [get]
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func GetGameItemsByAuthorHandler(ctx *gin.Context) {
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var req GetGameItemsByAuthorRequest
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if err := ctx.ShouldBindUri(&req); err != nil {
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ctx.JSON(http.StatusBadRequest, GetGameItemsByAuthorResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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if err := ctx.ShouldBind(&req); err != nil {
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ctx.JSON(http.StatusBadRequest, GetGameItemsByAuthorResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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if req.Page == 0 || req.Page < 0 {
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req.Page = 1
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}
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if req.PageSize == 0 || req.PageSize < 0 {
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req.PageSize = 10
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}
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if req.PageSize > 10 {
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req.PageSize = 10
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}
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downloads, totalPage, err := db.GetGameItemsByAuthorPagination(req.Author, req.Page, req.PageSize)
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if err != nil {
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ctx.JSON(http.StatusInternalServerError, GetGameItemsByAuthorResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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if len(downloads) == 0 {
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ctx.JSON(http.StatusOK, GetGameItemsByAuthorResponse{
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Status: "ok",
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Message: "No results found",
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})
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return
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}
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ctx.JSON(http.StatusOK, GetGameItemsByAuthorResponse{
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Status: "ok",
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TotalPage: totalPage,
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GameItems: downloads,
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})
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}
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