67 lines
1.8 KiB
Go
67 lines
1.8 KiB
Go
package handler
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import (
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"net/http"
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"pcgamedb/db"
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"pcgamedb/model"
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"github.com/gin-gonic/gin"
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)
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type GetUnorganizedGameItemsRequest struct {
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Num int `json:"num" form:"num"`
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}
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type GetUnorganizedGameItemsResponse struct {
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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Size int `json:"size,omitempty"`
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GameItems []*model.GameItem `json:"game_downloads,omitempty"`
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}
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// GetUnorganizedGameItems retrieves a list of unorganized game downloads.
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// @Summary List unorganized game downloads
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// @Description Retrieves game downloads that have not been organized
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// @Tags game
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// @Accept json
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// @Produce json
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// @Param num query int false "Number of game downloads to retrieve"
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// @Success 200 {object} GetUnorganizedGameItemsResponse
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// @Failure 400 {object} GetUnorganizedGameItemsResponse
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// @Failure 500 {object} GetUnorganizedGameItemsResponse
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// @Router /game/raw/unorganized [get]
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func GetUnorganizedGameItemsHandler(c *gin.Context) {
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var req GetUnorganizedGameItemsRequest
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if err := c.ShouldBind(&req); err != nil {
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c.JSON(http.StatusBadRequest, GetUnorganizedGameItemsResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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if req.Num == 0 || req.Num < 0 {
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req.Num = -1
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}
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gameDownloads, err := db.GetUnorganizedGameItems(req.Num)
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if err != nil {
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c.JSON(http.StatusInternalServerError, GetUnorganizedGameItemsResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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if len(gameDownloads) == 0 {
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c.JSON(http.StatusOK, GetUnorganizedGameItemsResponse{
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Status: "ok",
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Message: "No unorganized game downloads found",
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})
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return
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}
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c.JSON(http.StatusOK, GetUnorganizedGameItemsResponse{
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Status: "ok",
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GameItems: gameDownloads,
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Size: len(gameDownloads),
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})
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}
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