69 lines
2.0 KiB
Go
69 lines
2.0 KiB
Go
package handler
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import (
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"net/http"
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"pcgamedb/crawler"
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"pcgamedb/model"
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"github.com/gin-gonic/gin"
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"go.mongodb.org/mongo-driver/bson/primitive"
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)
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type OrganizeGameItemRequest struct {
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Platform string `form:"platform" json:"platform" binding:"required"`
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GameID string `form:"game_id" json:"game_id" binding:"required"`
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PlatformID int `form:"platform_id" json:"platform_id" binding:"required"`
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}
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type OrganizeGameItemResponse struct {
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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GameInfo *model.GameInfo `json:"game_info,omitempty"`
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}
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// OrganizeGameItem organizes a specific game download.
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// @Summary Organize a game download
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// @Description Organizes a game download based on platform and game ID
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// @Tags game
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// @Accept json
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// @Produce json
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// @Param Authorization header string true "Authorization: Bearer <api_key>"
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// @Param body body OrganizeGameItemRequest true "Organize Game Download Request"
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// @Success 200 {object} OrganizeGameItemResponse
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// @Failure 400 {object} OrganizeGameItemResponse
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// @Failure 401 {object} OrganizeGameItemResponse
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// @Failure 500 {object} OrganizeGameItemResponse
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// @Security BearerAuth
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// @Router /game/raw/organize [post]
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func OrganizeGameItemHandler(c *gin.Context) {
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var req OrganizeGameItemRequest
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if err := c.ShouldBind(&req); err != nil {
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c.JSON(http.StatusBadRequest, OrganizeGameItemResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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objID, err := primitive.ObjectIDFromHex(req.GameID)
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if err != nil {
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c.JSON(http.StatusBadRequest, OrganizeGameItemResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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info, err := crawler.OrganizeGameItemManually(objID, req.Platform, req.PlatformID)
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if err != nil {
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c.JSON(http.StatusInternalServerError, OrganizeGameItemResponse{
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Status: "error",
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Message: err.Error(),
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})
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return
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}
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c.JSON(http.StatusOK, OrganizeGameItemResponse{
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Status: "ok",
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GameInfo: info,
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})
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}
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