package handler import ( "net/http" "pcgamedb/db" "pcgamedb/model" "github.com/gin-gonic/gin" "go.mongodb.org/mongo-driver/mongo" ) type GetGameItemByRawNameRequest struct { Name string `uri:"name" binding:"required"` } type GetGameItemByRawNameResponse struct { Status string `json:"status"` Message string `json:"message,omitempty"` GameItem []*model.GameItem `json:"games,omitempty"` } // GetGameItemByRawName retrieves game download details by raw name. // @Summary Retrieve game download by raw name // @Description Retrieves details of a game download by its raw name // @Tags game // @Accept json // @Produce json // @Param name path string true "Game Raw Name" // @Success 200 {object} GetGameItemByRawNameResponse // @Failure 400 {object} GetGameItemByRawNameResponse // @Failure 500 {object} GetGameItemByRawNameResponse // @Router /game/raw/name/{name} [get] func GetGameItemByRawNameHandler(c *gin.Context) { var req GetGameItemByRawNameRequest if err := c.ShouldBindUri(&req); err != nil { c.JSON(http.StatusBadRequest, GetGameItemByRawNameResponse{ Status: "error", Message: err.Error(), }) return } gameDownload, err := db.GetGameItemByRawName(req.Name) if err != nil { if err == mongo.ErrNoDocuments { c.JSON(http.StatusOK, GetGameItemByRawNameResponse{ Status: "ok", Message: "No results found", }) return } c.JSON(http.StatusInternalServerError, GetGameItemByRawNameResponse{ Status: "error", Message: err.Error(), }) return } if gameDownload == nil { c.JSON(http.StatusOK, GetGameItemByRawNameResponse{ Status: "ok", Message: "No results found", }) return } c.JSON(http.StatusOK, GetGameItemByRawNameResponse{ Status: "ok", GameItem: gameDownload, }) }