remove cache-related judgments and simplify the code
This commit is contained in:
parent
8ea32e61ba
commit
6d212864c5
7
cache/redis.go
vendored
7
cache/redis.go
vendored
@ -16,9 +16,6 @@ var cache *redis.Client
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var mutx = &sync.RWMutex{}
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func connect() {
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if !config.Config.RedisAvaliable {
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return
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}
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cache = redis.NewClient(&redis.Options{
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Addr: fmt.Sprintf("%s:%d", config.Config.Redis.Host, config.Config.Redis.Port),
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Password: config.Config.Redis.Password,
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@ -69,14 +66,14 @@ func Get(key string) (string, bool) {
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return value, true
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}
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func Add(key string, value interface{}) error {
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func Set(key string, value interface{}) error {
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CheckConnect()
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ctx := context.Background()
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cmd := cache.Set(ctx, key, value, 0)
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return cmd.Err()
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}
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func AddWithExpire(key string, value interface{}, expire time.Duration) error {
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func SetWithExpire(key string, value interface{}, expire time.Duration) error {
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CheckConnect()
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ctx := context.Background()
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cmd := cache.Set(ctx, key, value, expire)
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@ -20,10 +20,7 @@ type config struct {
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Twitch twitch `json:"twitch"`
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Webhooks webhooks `json:"webhooks"`
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CFClearanceScraper cfClearanceScraper `json:"cf_clearance_scraper"`
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DatabaseAvaliable bool
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OnlineFixAvaliable bool
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MegaAvaliable bool
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RedisAvaliable bool
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}
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type cfClearanceScraper struct {
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@ -97,11 +94,20 @@ func init() {
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}
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}
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loadEnvVariables(&Config)
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Config.OnlineFixAvaliable = Config.OnlineFix.User != "" && Config.OnlineFix.Password != ""
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Config.RedisAvaliable = Config.Redis.Host != ""
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Config.DatabaseAvaliable = Config.Database.Database != "" && Config.Database.Host != ""
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if Config.CFClearanceScraper.Url != "" && !strings.HasSuffix(Config.CFClearanceScraper.Url, "/cf-clearance-scraper") {
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if Config.OnlineFix.User == "" || Config.OnlineFix.Password == "" {
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panic("Need OnlineFix User and Password")
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}
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if Config.Redis.Host == "" {
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panic("Need Redis Host")
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}
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if Config.Database.Database == "" || Config.Database.Host == "" {
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panic("Need Database Name and Host")
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}
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if Config.CFClearanceScraper.Url == "" {
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panic("Need CF Clearance Scraper URL")
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}
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if !strings.HasSuffix(Config.CFClearanceScraper.Url, "/cf-clearance-scraper") {
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Config.CFClearanceScraper.Url += "/cf-clearance-scraper"
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}
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}
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@ -32,7 +32,7 @@ func NewFreeGOGCrawler(logger *zap.Logger) *FreeGOGCrawler {
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}
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}
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func (c *FreeGOGCrawler) getWAFSession() (*ccs.Session, error) {
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func (c *FreeGOGCrawler) getSession() (*ccs.Session, error) {
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var session ccs.Session
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var err error
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if val, exist := cache.Get("freegog_waf_session"); exist {
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@ -45,8 +45,10 @@ func (c *FreeGOGCrawler) getWAFSession() (*ccs.Session, error) {
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if err != nil {
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return nil, err
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}
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jsonBytes, _ := json.Marshal(session)
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_ = cache.AddWithExpire("freegog_waf_session", jsonBytes, 24*time.Hour)
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jsonBytes, err := json.Marshal(session)
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if err == nil {
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_ = cache.SetWithExpire("freegog_waf_session", jsonBytes, 24*time.Hour)
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}
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}
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return &session, nil
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}
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@ -57,7 +59,7 @@ func (c *FreeGOGCrawler) Name() string {
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func (c *FreeGOGCrawler) Crawl(num int) ([]*model.GameItem, error) {
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count := 0
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session, err := c.getWAFSession()
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session, err := c.getSession()
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if err != nil {
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c.logger.Error("Failed to create session", zap.Error(err))
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return nil, err
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@ -111,7 +113,7 @@ func (c *FreeGOGCrawler) Crawl(num int) ([]*model.GameItem, error) {
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}
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func (c *FreeGOGCrawler) CrawlByUrl(URL string) (*model.GameItem, error) {
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session, err := c.getWAFSession()
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session, err := c.getSession()
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if err != nil {
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return nil, err
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}
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@ -38,7 +38,7 @@ func OrganizeGameItem(game *model.GameItem) error {
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if err == nil {
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if item.SteamID == 0 {
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// get steam id from igdb
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steamID, err := GetSteamIDByIGDBIDCache(item.IGDBID)
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steamID, err := GetSteamIDByIGDBID(item.IGDBID)
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if err == nil {
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item.SteamID = steamID
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}
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@ -81,13 +81,13 @@ func OrganizeGameItemManually(gameID primitive.ObjectID, platform string, platfo
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return nil, err
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}
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if platform == "igdb" {
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steamID, err := GetSteamIDByIGDBIDCache(platformID)
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steamID, err := GetSteamIDByIGDBID(platformID)
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if err == nil {
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info.SteamID = steamID
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}
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}
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if platform == "steam" {
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igdbID, err := GetIGDBIDBySteamAppIDCache(platformID)
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igdbID, err := GetIGDBIDBySteamAppID(platformID)
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if err == nil {
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info.IGDBID = igdbID
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}
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@ -116,7 +116,7 @@ func SupplementPlatformIDToGameInfo(logger *zap.Logger) error {
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for _, info := range infos {
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changed := false
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if info.IGDBID != 0 && info.SteamID == 0 {
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steamID, err := GetSteamIDByIGDBIDCache(info.IGDBID)
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steamID, err := GetSteamIDByIGDBID(info.IGDBID)
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time.Sleep(time.Millisecond * 100)
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if err != nil {
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continue
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@ -125,7 +125,7 @@ func SupplementPlatformIDToGameInfo(logger *zap.Logger) error {
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changed = true
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}
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if info.SteamID != 0 && info.IGDBID == 0 {
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igdbID, err := GetIGDBIDBySteamAppIDCache(info.SteamID)
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igdbID, err := GetIGDBIDBySteamAppID(info.SteamID)
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time.Sleep(time.Millisecond * 100)
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if err != nil {
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continue
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373
crawler/igdb.go
373
crawler/igdb.go
@ -6,11 +6,9 @@ import (
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"errors"
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"fmt"
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"net/url"
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"regexp"
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"runtime/debug"
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"strconv"
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"strings"
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"sync"
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"time"
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"pcgamedb/cache"
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@ -25,37 +23,23 @@ import (
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)
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type twitchToken struct {
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Token string `json:"token"`
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Expires time.Time `json:"expires"`
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once sync.Once
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}
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var token = twitchToken{}
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func (t *twitchToken) getToken() (string, error) {
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t.once.Do(func() {
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if config.Config.RedisAvaliable {
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if dataBytes, exist := cache.Get("twitch_token"); exist {
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_ = json.Unmarshal([]byte(dataBytes), &token)
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if val, exist := cache.Get("twitch_token"); exist {
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return val, nil
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}
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}
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})
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if t.Token == "" || time.Now().After(t.Expires) {
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token, expires, err := loginTwitch()
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if err != nil {
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return "", fmt.Errorf("failed to login twitch: %w", err)
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}
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t.Token = token
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t.Expires = expires
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j, err := json.Marshal(t)
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if err == nil {
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_ = cache.Add("twitch_token", j)
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}
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}
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return t.Token, nil
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_ = cache.SetWithExpire("twitch_token", token, expires)
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return token, nil
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}
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func loginTwitch() (string, time.Time, error) {
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func loginTwitch() (string, time.Duration, error) {
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baseURL, _ := url.Parse(constant.TwitchAuthURL)
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params := url.Values{}
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params.Add("client_id", config.Config.Twitch.ClientID)
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@ -64,7 +48,7 @@ func loginTwitch() (string, time.Time, error) {
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baseURL.RawQuery = params.Encode()
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resp, err := utils.Request().SetHeader("User-Agent", "").Post(baseURL.String())
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if err != nil {
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return "", time.Time{}, err
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return "", 0, err
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}
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data := struct {
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AccessToken string `json:"access_token"`
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@ -73,9 +57,9 @@ func loginTwitch() (string, time.Time, error) {
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}{}
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err = json.Unmarshal(resp.Body(), &data)
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if err != nil {
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return "", time.Time{}, err
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return "", 0, err
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}
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return data.AccessToken, time.Now().Add(time.Second * time.Duration(data.ExpiresIn)), nil
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return data.AccessToken, time.Second * time.Duration(data.ExpiresIn), nil
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}
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func igdbRequest(URL string, dataBody any) (*resty.Response, error) {
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@ -113,7 +97,7 @@ func getIGDBID(name string) (int, error) {
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return 0, fmt.Errorf("failed to unmarshal: %w, %s", err, debug.Stack())
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}
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if len(data) == 1 {
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return GetIGDBAppParentCache(data[0].Game)
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return GetIGDBAppParent(data[0].Game)
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}
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maxSimilairty := 0.0
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maxSimilairtyIndex := 0
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@ -127,7 +111,7 @@ func getIGDBID(name string) (int, error) {
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maxSimilairtyIndex = i
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}
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}
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detail, err := GetIGDBAppDetailCache(item.Game)
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detail, err := GetIGDBAppDetail(item.Game)
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if err != nil {
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return 0, err
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}
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@ -141,7 +125,7 @@ func getIGDBID(name string) (int, error) {
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}
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}
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if maxSimilairty >= 0.8 {
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return GetIGDBAppParentCache(data[maxSimilairtyIndex].Game)
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return GetIGDBAppParent(data[maxSimilairtyIndex].Game)
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}
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return 0, fmt.Errorf("IGDB ID not found: %s", name)
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}
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@ -212,10 +196,10 @@ func getIGDBIDBySteamSearch(name string) (int, error) {
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}
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if maxSim != 0 {
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if maxSimItem.Type == "App" {
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return GetIGDBIDBySteamAppIDCache(maxSimItem.ID)
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return GetIGDBIDBySteamAppID(maxSimItem.ID)
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}
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if maxSimItem.Type == "Bundle" {
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return GetIGDBIDBySteamBundleIDCache(maxSimItem.ID)
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return GetIGDBIDBySteamBundleID(maxSimItem.ID)
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}
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}
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return 0, fmt.Errorf("steam ID not found: %s", name)
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@ -223,60 +207,6 @@ func getIGDBIDBySteamSearch(name string) (int, error) {
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// GetIGDBAppParent returns the parent of the game, if no parent return itself
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func GetIGDBAppParent(id int) (int, error) {
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detail, err := GetIGDBAppDetailCache(id)
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if err != nil {
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return 0, err
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}
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hasParent := false
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for detail.VersionParent != 0 {
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hasParent = true
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detail, err = GetIGDBAppDetailCache(detail.VersionParent)
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if err != nil {
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return 0, err
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}
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}
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if hasParent {
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return detail.ID, nil
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}
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return id, nil
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}
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func GetIGDBAppParetns(ids []int) (map[int]int, error) {
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var err error
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idsStr := make([]string, len(ids))
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for i, id := range ids {
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idsStr[i] = strconv.Itoa(id)
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}
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resp, err := igdbRequest(constant.IGDBGameURL, fmt.Sprintf(`where id=(%s) ;fields version_parent;`, strings.Join(idsStr, ",")))
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if err != nil {
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return nil, err
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}
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var data []struct {
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ID int `json:"id"`
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VersionParent int `json:"version_parent"`
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}
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if err = json.Unmarshal(resp.Body(), &data); err != nil {
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return nil, fmt.Errorf("failed to unmarshal: %w, %s", err, debug.Stack())
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}
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parents := make(map[int]int)
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for _, item := range data {
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if item.VersionParent != 0 {
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pid, err := GetIGDBAppParentCache(item.VersionParent)
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if err != nil {
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parents[item.ID] = item.ID
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} else {
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parents[item.ID] = pid
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}
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} else {
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parents[item.ID] = item.ID
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}
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}
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return parents, nil
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}
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func GetIGDBAppParentCache(id int) (int, error) {
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if config.Config.RedisAvaliable {
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key := fmt.Sprintf("igdb_parent:%d", id)
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val, exist := cache.Get(key)
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if exist {
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@ -285,20 +215,35 @@ func GetIGDBAppParentCache(id int) (int, error) {
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return 0, err
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}
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return id, nil
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} else {
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id, err := GetIGDBAppParent(id)
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}
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detail, err := GetIGDBAppDetail(id)
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if err != nil {
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return 0, err
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}
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_ = cache.Add(key, id)
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hasParent := false
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for detail.VersionParent != 0 {
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hasParent = true
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detail, err = GetIGDBAppDetail(detail.VersionParent)
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if err != nil {
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return 0, err
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}
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}
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if hasParent {
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return detail.ID, nil
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}
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_ = cache.Set(key, id)
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return id, nil
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}
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}
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return GetIGDBAppParent(id)
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}
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// GetIGDBID returns the IGDB ID of the game, try directly IGDB api first, then steam search
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func GetIGDBID(name string) (int, error) {
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key := fmt.Sprintf("igdb_id:%s", name)
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val, exist := cache.Get(key)
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if exist {
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return strconv.Atoi(val)
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}
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name1 := name
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name2 := FormatName(name)
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names := []string{name1}
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@ -308,42 +253,30 @@ func GetIGDBID(name string) (int, error) {
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for _, name := range names {
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id, err := getIGDBID(name)
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if err == nil {
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_ = cache.Set(key, id)
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return id, nil
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}
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}
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for _, name := range names {
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id, err := getIGDBIDBySteamSearch(name)
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if err == nil {
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_ = cache.Set(key, id)
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return id, nil
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}
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}
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return 0, errors.New("IGDB ID not found")
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}
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func GetIGDBIDCache(name string) (int, error) {
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if config.Config.RedisAvaliable {
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key := fmt.Sprintf("igdb_id:%s", name)
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func GetIGDBAppDetail(id int) (*model.IGDBGameDetail, error) {
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key := fmt.Sprintf("igdb_game:%v", id)
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val, exist := cache.Get(key)
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if exist {
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id, err := strconv.Atoi(val)
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if err != nil {
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return 0, err
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var data model.IGDBGameDetail
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if err := json.Unmarshal([]byte(val), &data); err != nil {
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return nil, err
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}
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return id, nil
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} else {
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id, err := GetIGDBID(name)
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if err != nil {
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return 0, err
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return &data, nil
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}
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_ = cache.Add(key, id)
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return id, nil
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}
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} else {
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return GetIGDBID(name)
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}
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}
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func GetIGDBAppDetail(id int) (*model.IGDBGameDetail, error) {
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var err error
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resp, err := igdbRequest(constant.IGDBGameURL, fmt.Sprintf(`where id=%v ;fields *,alternative_names.name,language_supports.language,language_supports.language_support_type,screenshots.url,cover.url,involved_companies.company,involved_companies.developer,involved_companies.publisher;`, id))
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@ -360,37 +293,21 @@ func GetIGDBAppDetail(id int) (*model.IGDBGameDetail, error) {
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if data[0].Name == "" {
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return GetIGDBAppDetail(id)
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}
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jsonBytes, err := json.Marshal(data[0])
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if err == nil {
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_ = cache.Set(key, string(jsonBytes))
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}
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return data[0], nil
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}
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func GetIGDBAppDetailCache(id int) (*model.IGDBGameDetail, error) {
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if config.Config.RedisAvaliable {
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key := fmt.Sprintf("igdb_game:%v", id)
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func GetIGDBCompany(id int) (string, error) {
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key := fmt.Sprintf("igdb_companies:%v", id)
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val, exist := cache.Get(key)
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if exist {
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var data model.IGDBGameDetail
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if err := json.Unmarshal([]byte(val), &data); err != nil {
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return nil, err
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return val, nil
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}
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return &data, nil
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} else {
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data, err := GetIGDBAppDetail(id)
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if err != nil {
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return nil, err
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}
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dataBytes, err := json.Marshal(data)
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if err != nil {
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return nil, err
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}
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_ = cache.AddWithExpire(key, dataBytes, 7*24*time.Hour)
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return data, nil
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}
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} else {
|
||||
return GetIGDBAppDetail(id)
|
||||
}
|
||||
}
|
||||
|
||||
func GetIGDBCompany(id int) (string, error) {
|
||||
var err error
|
||||
resp, err := igdbRequest(constant.IGDBCompaniesURL, fmt.Sprintf(`where id=%v; fields *;`, id))
|
||||
if err != nil {
|
||||
@ -406,31 +323,15 @@ func GetIGDBCompany(id int) (string, error) {
|
||||
if data[0].Name == "" {
|
||||
return GetIGDBCompany(id)
|
||||
}
|
||||
return data[0].Name, nil
|
||||
}
|
||||
|
||||
func GetIGDBCompanyCache(id int) (string, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("igdb_companies:%v", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
return val, nil
|
||||
} else {
|
||||
data, err := GetIGDBCompany(id)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
_ = cache.Add(key, data)
|
||||
return data, nil
|
||||
}
|
||||
} else {
|
||||
return GetIGDBCompany(id)
|
||||
}
|
||||
_ = cache.Set(key, data[0].Name)
|
||||
|
||||
return data[0].Name, nil
|
||||
}
|
||||
|
||||
func GenerateIGDBGameInfo(id int) (*model.GameInfo, error) {
|
||||
item := &model.GameInfo{}
|
||||
detail, err := GetIGDBAppDetailCache(id)
|
||||
detail, err := GetIGDBAppDetail(id)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -460,7 +361,7 @@ func GenerateIGDBGameInfo(id int) (*model.GameInfo, error) {
|
||||
|
||||
for _, company := range detail.InvolvedCompanies {
|
||||
if company.Developer || company.Publisher {
|
||||
companyName, err := GetIGDBCompanyCache(company.Company)
|
||||
companyName, err := GetIGDBCompany(company.Company)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
@ -478,7 +379,7 @@ func GenerateIGDBGameInfo(id int) (*model.GameInfo, error) {
|
||||
|
||||
// OrganizeGameItemWithIGDB Will add GameItem.ID to the newly added GameInfo.GameIDs
|
||||
func OrganizeGameItemWithIGDB(game *model.GameItem) (*model.GameInfo, error) {
|
||||
id, err := GetIGDBIDCache(game.Name)
|
||||
id, err := GetIGDBID(game.Name)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -498,6 +399,11 @@ func OrganizeGameItemWithIGDB(game *model.GameItem) (*model.GameInfo, error) {
|
||||
}
|
||||
|
||||
func GetIGDBIDBySteamAppID(id int) (int, error) {
|
||||
key := fmt.Sprintf("igdb_id_by_steam_app_id:%v", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
return strconv.Atoi(val)
|
||||
}
|
||||
var err error
|
||||
resp, err := igdbRequest(constant.IGDBWebsitesURL, fmt.Sprintf(`where url = "https://store.steampowered.com/app/%v" | url = "https://store.steampowered.com/app/%v/"*; fields *; limit 500;`, id, id))
|
||||
if err != nil {
|
||||
@ -515,29 +421,19 @@ func GetIGDBIDBySteamAppID(id int) (int, error) {
|
||||
if data[0].Game == 0 {
|
||||
return GetIGDBIDBySteamAppID(id)
|
||||
}
|
||||
return GetIGDBAppParentCache(data[0].Game)
|
||||
}
|
||||
|
||||
func GetIGDBIDBySteamAppIDCache(id int) (int, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("igdb_id_by_steam_app_id:%v", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
return strconv.Atoi(val)
|
||||
} else {
|
||||
data, err := GetIGDBIDBySteamAppID(id)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
_ = cache.Add(key, strconv.Itoa(data))
|
||||
return data, nil
|
||||
}
|
||||
} else {
|
||||
return GetIGDBIDBySteamAppID(id)
|
||||
}
|
||||
_ = cache.Set(key, strconv.Itoa(data[0].Game))
|
||||
|
||||
return GetIGDBAppParent(data[0].Game)
|
||||
}
|
||||
|
||||
func GetIGDBIDBySteamBundleID(id int) (int, error) {
|
||||
key := fmt.Sprintf("igdb_id_by_steam_bundle_id:%v", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
return strconv.Atoi(val)
|
||||
}
|
||||
|
||||
var err error
|
||||
resp, err := igdbRequest(constant.IGDBWebsitesURL, fmt.Sprintf(`where url = "https://store.steampowered.com/bundle/%v" | url = "https://store.steampowered.com/bundle/%v/"*; fields *; limit 500;`, id, id))
|
||||
if err != nil {
|
||||
@ -555,104 +451,10 @@ func GetIGDBIDBySteamBundleID(id int) (int, error) {
|
||||
if data[0].Game == 0 {
|
||||
return GetIGDBIDBySteamBundleID(id)
|
||||
}
|
||||
return GetIGDBAppParentCache(data[0].Game)
|
||||
}
|
||||
|
||||
func GetIGDBIDBySteamBundleIDCache(id int) (int, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("igdb_id_by_steam_bundle_id:%v", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
return strconv.Atoi(val)
|
||||
} else {
|
||||
data, err := GetIGDBIDBySteamBundleID(id)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
_ = cache.Add(key, strconv.Itoa(data))
|
||||
return data, nil
|
||||
}
|
||||
} else {
|
||||
return GetIGDBIDBySteamBundleID(id)
|
||||
}
|
||||
}
|
||||
_ = cache.Set(key, strconv.Itoa(data[0].Game))
|
||||
|
||||
func GetIGDBIDsBySteamIDs(ids []int) (map[int]int, error) {
|
||||
var err error
|
||||
conditionBuilder := strings.Builder{}
|
||||
for _, id := range ids {
|
||||
conditionBuilder.WriteString(fmt.Sprintf(`url = "https://store.steampowered.com/app/%v" | `, id))
|
||||
conditionBuilder.WriteString(fmt.Sprintf(`url = "https://store.steampowered.com/app/%v/"* | `, id))
|
||||
}
|
||||
condition := strings.TrimSuffix(conditionBuilder.String(), " | ")
|
||||
respBody := fmt.Sprintf(`where %s; fields *; limit 500;`, condition)
|
||||
resp, err := igdbRequest(constant.IGDBWebsitesURL, respBody)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var data []struct {
|
||||
Game int `json:"game"`
|
||||
Url string `json:"url"`
|
||||
}
|
||||
if err = json.Unmarshal(resp.Body(), &data); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
ret := make(map[int]int)
|
||||
regex := regexp.MustCompile(`https://store.steampowered.com/app/(\d+)/?`)
|
||||
for _, d := range data {
|
||||
idStr := regex.FindStringSubmatch(d.Url)
|
||||
if len(idStr) < 2 {
|
||||
continue
|
||||
}
|
||||
id, err := strconv.Atoi(idStr[1])
|
||||
if err == nil {
|
||||
pid, err := GetIGDBAppParentCache(d.Game)
|
||||
if err == nil {
|
||||
ret[id] = pid
|
||||
} else {
|
||||
ret[id] = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, id := range ids {
|
||||
if _, ok := ret[id]; !ok {
|
||||
ret[id] = 0
|
||||
}
|
||||
}
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func GetIGDBIDsBySteamIDsCache(ids []int) (map[int]int, error) {
|
||||
res := make(map[int]int)
|
||||
notExistIDs := make([]int, 0)
|
||||
if config.Config.RedisAvaliable {
|
||||
for _, steamID := range ids {
|
||||
key := fmt.Sprintf("igdb_id_by_steam_id:%v", steamID)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
igdbID, _ := strconv.Atoi(val)
|
||||
res[steamID] = igdbID
|
||||
} else {
|
||||
notExistIDs = append(notExistIDs, steamID)
|
||||
}
|
||||
}
|
||||
if len(res) == len(ids) {
|
||||
return res, nil
|
||||
}
|
||||
idMap, err := GetIGDBIDsBySteamIDs(notExistIDs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for steamID, igdbID := range idMap {
|
||||
res[steamID] = igdbID
|
||||
if igdbID != 0 {
|
||||
_ = cache.Add(fmt.Sprintf("igdb_id_by_steam_id:%v", steamID), igdbID)
|
||||
}
|
||||
}
|
||||
return res, nil
|
||||
} else {
|
||||
return GetIGDBIDsBySteamIDs(ids)
|
||||
}
|
||||
return GetIGDBAppParent(data[0].Game)
|
||||
}
|
||||
|
||||
// GetIGDBPopularGameIDs get IGDB popular game IDs
|
||||
@ -676,7 +478,7 @@ func GetIGDBPopularGameIDs(popularityType int, offset int, limit int) ([]int, er
|
||||
}
|
||||
ret := make([]int, 0)
|
||||
for _, d := range data {
|
||||
pid, err := GetIGDBAppParentCache(d.GameID)
|
||||
pid, err := GetIGDBAppParent(d.GameID)
|
||||
if err != nil {
|
||||
ret = append(ret, d.GameID)
|
||||
continue
|
||||
@ -685,30 +487,3 @@ func GetIGDBPopularGameIDs(popularityType int, offset int, limit int) ([]int, er
|
||||
}
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func GetIGDBPopularGameIDsCache(popularityType int, offset int, limit int) ([]int, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("igdb_popular_game_ids:%v:%v:%v", popularityType, offset, limit)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var data []int
|
||||
if err := json.Unmarshal([]byte(val), &data); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return data, nil
|
||||
} else {
|
||||
data, err := GetIGDBPopularGameIDs(popularityType, offset, limit)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(data)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, jsonBytes, 12*time.Hour)
|
||||
return data, nil
|
||||
}
|
||||
} else {
|
||||
return GetIGDBPopularGameIDs(popularityType, offset, limit)
|
||||
}
|
||||
}
|
||||
|
@ -39,10 +39,6 @@ func (c *OnlineFixCrawler) Name() string {
|
||||
}
|
||||
|
||||
func (c *OnlineFixCrawler) Crawl(page int) ([]*model.GameItem, error) {
|
||||
if !config.Config.OnlineFixAvaliable {
|
||||
c.logger.Error("Need Online Fix account")
|
||||
return nil, errors.New("online Fix is not available")
|
||||
}
|
||||
cookies, err := c.getCookies()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
|
@ -11,13 +11,22 @@ import (
|
||||
"time"
|
||||
|
||||
"pcgamedb/cache"
|
||||
"pcgamedb/config"
|
||||
"pcgamedb/constant"
|
||||
"pcgamedb/model"
|
||||
"pcgamedb/utils"
|
||||
)
|
||||
|
||||
func GetSteamAppDetail(id int) (*model.SteamAppDetail, error) {
|
||||
key := fmt.Sprintf("steam_game:%d", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var detail model.SteamAppDetail
|
||||
if err := json.Unmarshal([]byte(val), &detail); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return &detail, nil
|
||||
}
|
||||
|
||||
baseURL, _ := url.Parse(constant.SteamAppDetailURL)
|
||||
params := url.Values{}
|
||||
params.Add("appids", strconv.Itoa(id))
|
||||
@ -39,39 +48,18 @@ func GetSteamAppDetail(id int) (*model.SteamAppDetail, error) {
|
||||
if detail[strconv.Itoa(id)] == nil {
|
||||
return nil, fmt.Errorf("steam App not found: %d", id)
|
||||
}
|
||||
return detail[strconv.Itoa(id)], nil
|
||||
|
||||
jsonBytes, err := json.Marshal(detail[strconv.Itoa(id)])
|
||||
if err == nil {
|
||||
_ = cache.Set(key, string(jsonBytes))
|
||||
}
|
||||
|
||||
func GetSteamAppDetailCache(id int) (*model.SteamAppDetail, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("steam_game:%d", id)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var detail model.SteamAppDetail
|
||||
if err := json.Unmarshal([]byte(val), &detail); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return &detail, nil
|
||||
} else {
|
||||
data, err := GetSteamAppDetail(id)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
dataBytes, err := json.Marshal(data)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.Add(key, dataBytes)
|
||||
return data, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteamAppDetail(id)
|
||||
}
|
||||
return detail[strconv.Itoa(id)], nil
|
||||
}
|
||||
|
||||
func GenerateSteamGameInfo(id int) (*model.GameInfo, error) {
|
||||
item := &model.GameInfo{}
|
||||
detail, err := GetSteamAppDetailCache(id)
|
||||
detail, err := GetSteamAppDetail(id)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -91,6 +79,16 @@ func GenerateSteamGameInfo(id int) (*model.GameInfo, error) {
|
||||
}
|
||||
|
||||
func GetSteamIDByIGDBID(IGDBID int) (int, error) {
|
||||
key := fmt.Sprintf("steam_game:%d", IGDBID)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
id, err := strconv.Atoi(val)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return id, nil
|
||||
}
|
||||
|
||||
var err error
|
||||
resp, err := igdbRequest(constant.IGDBWebsitesURL, fmt.Sprintf(`where game = %v; fields *; limit 500;`, IGDBID))
|
||||
if err != nil {
|
||||
@ -117,32 +115,9 @@ func GetSteamIDByIGDBID(IGDBID int) (int, error) {
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
_ = cache.Set(key, strconv.Itoa(steamID))
|
||||
return steamID, nil
|
||||
}
|
||||
}
|
||||
return 0, errors.New("not found")
|
||||
}
|
||||
|
||||
func GetSteamIDByIGDBIDCache(IGDBID int) (int, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("steam_game:%d", IGDBID)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
id, err := strconv.Atoi(val)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return id, nil
|
||||
} else {
|
||||
id, err := GetSteamIDByIGDBID(IGDBID)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
dataBytes := strconv.Itoa(id)
|
||||
_ = cache.Add(key, dataBytes)
|
||||
return id, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteamIDByIGDBID(IGDBID)
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@ import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"net/url"
|
||||
"pcgamedb/cache"
|
||||
"pcgamedb/config"
|
||||
"pcgamedb/db"
|
||||
"regexp"
|
||||
"strconv"
|
||||
@ -19,6 +19,16 @@ import (
|
||||
)
|
||||
|
||||
func GetSteam250(URL string) ([]*model.GameInfo, error) {
|
||||
key := "steam250:" + url.QueryEscape(URL)
|
||||
if val, ok := cache.Get(key); ok {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
}
|
||||
|
||||
resp, err := utils.Request().Get(URL)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
@ -48,6 +58,12 @@ func GetSteam250(URL string) ([]*model.GameInfo, error) {
|
||||
if len(infos) > 10 {
|
||||
return infos[:10], nil
|
||||
}
|
||||
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err == nil {
|
||||
_ = cache.SetWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
}
|
||||
|
||||
return infos, nil
|
||||
}
|
||||
|
||||
@ -55,158 +71,18 @@ func GetSteam250Top250() ([]*model.GameInfo, error) {
|
||||
return GetSteam250(constant.Steam250Top250URL)
|
||||
}
|
||||
|
||||
func GetSteam250Top250Cache() ([]*model.GameInfo, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := "steam250_top250"
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
} else {
|
||||
infos, err := GetSteam250Top250()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
return infos, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteam250Top250()
|
||||
}
|
||||
}
|
||||
|
||||
func GetSteam250BestOfTheYear() ([]*model.GameInfo, error) {
|
||||
return GetSteam250(fmt.Sprintf(constant.Steam250BestOfTheYearURL, time.Now().UTC().Year()))
|
||||
}
|
||||
|
||||
func GetSteam250BestOfTheYearCache() ([]*model.GameInfo, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := "steam250_best_of_the_year"
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
} else {
|
||||
infos, err := GetSteam250BestOfTheYear()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
return infos, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteam250BestOfTheYear()
|
||||
}
|
||||
}
|
||||
|
||||
func GetSteam250WeekTop50() ([]*model.GameInfo, error) {
|
||||
return GetSteam250(constant.Steam250WeekTop50URL)
|
||||
}
|
||||
|
||||
func GetSteam250WeekTop50Cache() ([]*model.GameInfo, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := "steam250_week_top50"
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
} else {
|
||||
infos, err := GetSteam250WeekTop50()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
return infos, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteam250WeekTop50()
|
||||
}
|
||||
}
|
||||
|
||||
func GetSteam250MonthTop50() ([]*model.GameInfo, error) {
|
||||
return GetSteam250(constant.Steam250MonthTop50URL)
|
||||
}
|
||||
|
||||
func GetSteam250MonthTop50Cache() ([]*model.GameInfo, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := "steam250_month_top50"
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
} else {
|
||||
infos, err := GetSteam250MonthTop50()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
return infos, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteam250MonthTop50()
|
||||
}
|
||||
}
|
||||
|
||||
func GetSteam250MostPlayed() ([]*model.GameInfo, error) {
|
||||
return GetSteam250(constant.Steam250MostPlayedURL)
|
||||
}
|
||||
|
||||
func GetSteam250MostPlayedCache() ([]*model.GameInfo, error) {
|
||||
if config.Config.RedisAvaliable {
|
||||
key := "steam250_most_played"
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var infos []*model.GameInfo
|
||||
err := json.Unmarshal([]byte(val), &infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return infos, nil
|
||||
} else {
|
||||
infos, err := GetSteam250MostPlayed()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
jsonBytes, err := json.Marshal(infos)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(jsonBytes), 12*time.Hour)
|
||||
return infos, nil
|
||||
}
|
||||
} else {
|
||||
return GetSteam250MostPlayed()
|
||||
}
|
||||
}
|
||||
|
4
db/db.go
4
db/db.go
@ -32,10 +32,6 @@ var (
|
||||
)
|
||||
|
||||
func connect() {
|
||||
if !config.Config.DatabaseAvaliable {
|
||||
log.Logger.Panic("Missing database configuration information")
|
||||
return
|
||||
}
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
||||
defer cancel()
|
||||
clientOptions := options.Client().ApplyURI(fmt.Sprintf(
|
||||
|
55
db/game.go
55
db/game.go
@ -11,7 +11,6 @@ import (
|
||||
"time"
|
||||
|
||||
"pcgamedb/cache"
|
||||
"pcgamedb/config"
|
||||
"pcgamedb/model"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson"
|
||||
@ -299,6 +298,21 @@ func SearchGameInfos(name string, page int, pageSize int) ([]*model.GameInfo, in
|
||||
name = strings.TrimSpace(name)
|
||||
name = strings.Replace(name, " ", ".*", -1)
|
||||
name = fmt.Sprintf("%s.*", name)
|
||||
|
||||
key := fmt.Sprintf("searchGameDetails:%s:%d:%d", name, page, pageSize)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var data struct {
|
||||
Items []*model.GameInfo
|
||||
TotalPage int
|
||||
}
|
||||
err := json.Unmarshal([]byte(val), &data)
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
return data.Items, data.TotalPage, nil
|
||||
}
|
||||
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
|
||||
defer cancel()
|
||||
|
||||
@ -334,40 +348,19 @@ func SearchGameInfos(name string, page int, pageSize int) ([]*model.GameInfo, in
|
||||
if err := cursor.Err(); err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
return items, int(totalPage), nil
|
||||
}
|
||||
|
||||
func SearchGameInfosCache(name string, page int, pageSize int) ([]*model.GameInfo, int, error) {
|
||||
type res struct {
|
||||
jsonBytes, err := json.Marshal(struct {
|
||||
Items []*model.GameInfo
|
||||
TotalPage int
|
||||
}{
|
||||
Items: items,
|
||||
TotalPage: int(totalPage),
|
||||
})
|
||||
if err == nil {
|
||||
_ = cache.SetWithExpire(key, string(jsonBytes), time.Minute*5)
|
||||
}
|
||||
name = strings.ToLower(name)
|
||||
if config.Config.RedisAvaliable {
|
||||
key := fmt.Sprintf("searchGameDetails:%s:%d:%d", name, page, pageSize)
|
||||
val, exist := cache.Get(key)
|
||||
if exist {
|
||||
var data res
|
||||
err := json.Unmarshal([]byte(val), &data)
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
return data.Items, data.TotalPage, nil
|
||||
} else {
|
||||
data, totalPage, err := SearchGameInfos(name, page, pageSize)
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
dataBytes, err := json.Marshal(res{Items: data, TotalPage: totalPage})
|
||||
if err != nil {
|
||||
return nil, 0, err
|
||||
}
|
||||
_ = cache.AddWithExpire(key, string(dataBytes), 5*time.Minute)
|
||||
return data, totalPage, nil
|
||||
}
|
||||
} else {
|
||||
return SearchGameInfos(name, page, pageSize)
|
||||
}
|
||||
|
||||
return items, int(totalPage), nil
|
||||
}
|
||||
|
||||
func GetGameInfoByPlatformID(platform string, id int) (*model.GameInfo, error) {
|
||||
|
2
go.mod
2
go.mod
@ -25,7 +25,7 @@ require (
|
||||
)
|
||||
|
||||
require (
|
||||
git.nite07.com/nite/ccs v0.0.0-20241203155655-662e1dc6e580 // indirect
|
||||
git.nite07.com/nite/ccs v0.0.0-20241204135023-d34ae7399760 // indirect
|
||||
github.com/Danny-Dasilva/CycleTLS/cycletls v1.0.26 // indirect
|
||||
github.com/Danny-Dasilva/fhttp v0.0.0-20240217042913-eeeb0b347ce1 // indirect
|
||||
github.com/KyleBanks/depth v1.2.1 // indirect
|
||||
|
4
go.sum
4
go.sum
@ -21,6 +21,10 @@ git.nite07.com/nite/ccs v0.0.0-20241203155427-10e314ae7eff h1:f5OEMRc/zhMxSfHdTJ
|
||||
git.nite07.com/nite/ccs v0.0.0-20241203155427-10e314ae7eff/go.mod h1:+kZxYKbZJ3igYXdgCStq+SocI2Wy0fE0RaGqW6YD71w=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241203155655-662e1dc6e580 h1:B2ewPM44DgyrkycIrUfyTRLM7mXggA0JE8pNbvxjFKw=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241203155655-662e1dc6e580/go.mod h1:+kZxYKbZJ3igYXdgCStq+SocI2Wy0fE0RaGqW6YD71w=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241204132531-f6469471bb6c h1:UcIxgKmcQGZqjTJWsQf9MVDviUQFlU+ZK6HJjpW+nAU=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241204132531-f6469471bb6c/go.mod h1:+kZxYKbZJ3igYXdgCStq+SocI2Wy0fE0RaGqW6YD71w=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241204135023-d34ae7399760 h1:ZCMgQt2ILohQ3MSk6RVhnRY4fbQTJVLREbWZjLtVs+Y=
|
||||
git.nite07.com/nite/ccs v0.0.0-20241204135023-d34ae7399760/go.mod h1:+kZxYKbZJ3igYXdgCStq+SocI2Wy0fE0RaGqW6YD71w=
|
||||
github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
|
||||
github.com/Danny-Dasilva/CycleTLS/cycletls v1.0.26 h1:6fexoGmvzoXMSk14BZ0AirapVm5c3KUsEjE0jLlVKi8=
|
||||
github.com/Danny-Dasilva/CycleTLS/cycletls v1.0.26/go.mod h1:QFi/EVO7qqru3Ftxz1LR+96jIc91Tifv0DnskF/gWQ8=
|
||||
|
@ -87,7 +87,7 @@ func GetPopularGameInfosHandler(c *gin.Context) {
|
||||
offset += 20
|
||||
pids := make([]int, 20)
|
||||
for _, id := range ids {
|
||||
pid, err := crawler.GetIGDBAppParentCache(id)
|
||||
pid, err := crawler.GetIGDBAppParent(id)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
|
@ -24,8 +24,6 @@ type HealthCheckResponse struct {
|
||||
GameItem int64 `json:"game_num"`
|
||||
GameInfo int64 `json:"game_info_num"`
|
||||
Unorganized int64 `json:"unorganized_game_num"`
|
||||
RedisAvaliable bool `json:"redis_avaliable"`
|
||||
OnlineFixAvaliable bool `json:"online_fix_avaliable"`
|
||||
MegaAvaliable bool `json:"mega_avaliable"`
|
||||
}
|
||||
|
||||
@ -59,8 +57,6 @@ func HealthCheckHandler(c *gin.Context) {
|
||||
GameItem: downloadCount,
|
||||
GameInfo: infoCount,
|
||||
Unorganized: unorganizedCount,
|
||||
RedisAvaliable: config.Config.RedisAvaliable,
|
||||
OnlineFixAvaliable: config.Config.OnlineFixAvaliable,
|
||||
MegaAvaliable: config.Config.MegaAvaliable,
|
||||
})
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ func SearchGamesHandler(c *gin.Context) {
|
||||
if req.PageSize > 10 {
|
||||
req.PageSize = 10
|
||||
}
|
||||
items, totalPage, err := db.SearchGameInfosCache(req.Keyword, req.Page, req.PageSize)
|
||||
items, totalPage, err := db.SearchGameInfos(req.Keyword, req.Page, req.PageSize)
|
||||
if err != nil {
|
||||
c.JSON(http.StatusInternalServerError, SearchGamesResponse{
|
||||
Status: "error",
|
||||
|
@ -83,17 +83,17 @@ func initFrontend(app *gin.Engine) {
|
||||
|
||||
// Load routes
|
||||
app.GET("/", func(ctx *gin.Context) {
|
||||
monthTop, err := crawler.GetSteam250MonthTop50Cache()
|
||||
monthTop, err := crawler.GetSteam250MonthTop50()
|
||||
if err != nil {
|
||||
ctx.HTML(500, "500.html", err)
|
||||
return
|
||||
}
|
||||
mostPlayed, err := crawler.GetSteam250MostPlayedCache()
|
||||
mostPlayed, err := crawler.GetSteam250MostPlayed()
|
||||
if err != nil {
|
||||
ctx.HTML(500, "500.html", err)
|
||||
return
|
||||
}
|
||||
bestOfTheYear, err := crawler.GetSteam250BestOfTheYearCache()
|
||||
bestOfTheYear, err := crawler.GetSteam250BestOfTheYear()
|
||||
if err != nil {
|
||||
ctx.HTML(500, "500.html", err)
|
||||
return
|
||||
|
Loading…
Reference in New Issue
Block a user