pcgamedb/server/route.go

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package server
import (
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"pcgamedb/server/handler"
"pcgamedb/server/middleware"
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"github.com/gin-contrib/cors"
"github.com/gin-gonic/gin"
"pcgamedb/docs"
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swaggerfiles "github.com/swaggo/files"
ginSwagger "github.com/swaggo/gin-swagger"
)
func initRoute(app *gin.Engine) {
app.Use(cors.New(cors.Config{
AllowAllOrigins: true,
}))
GameInfoGroup := app.Group("/game")
GameItemGroup := GameInfoGroup.Group("/raw")
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GameItemGroup.GET("/unorganized", handler.GetUnorganizedGameItemsHandler)
GameItemGroup.POST("/organize", middleware.Auth(), handler.OrganizeGameItemHandler)
GameItemGroup.GET("/id/:id", handler.GetGameItemByIDHanlder)
GameItemGroup.GET("/name/:name", handler.GetGameItemByRawNameHandler)
GameItemGroup.GET("/author/:author", handler.GetGameItemsByAuthorHandler)
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GameInfoGroup.GET("/search", handler.SearchGamesHandler)
GameInfoGroup.GET("/name/:name", handler.GetGameInfosByNameHandler)
GameInfoGroup.GET("/platform/:platform_type/:platform_id", handler.GetGameInfoByPlatformIDHandler)
GameInfoGroup.GET("/id/:id", handler.GetGameInfoByIDHandler)
GameInfoGroup.PUT("/update", middleware.Auth(), handler.UpdateGameInfoHandler)
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GameInfoGroup.DELETE("/id/:id", middleware.Auth(), handler.DeleteGameInfoHandler)
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app.GET("/popular/:type", handler.GetPopularGameInfosHandler)
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app.GET("/healthcheck", handler.HealthCheckHandler)
app.GET("/author", handler.GetAllAuthorsHandler)
app.POST("/clean", middleware.Auth(), handler.CleanGameHandler)
docs.SwaggerInfo.BasePath = "/api"
app.GET("/swagger/*any", ginSwagger.WrapHandler(swaggerfiles.Handler))
}