pcgamedb/db/armgddn.go

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package db
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import "github.com/nitezs/pcgamedb/model"
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func IsARMGDDNCrawled(flag string) bool {
return IsGameCrawled(flag, "armgddn")
}
func GetARMGDDNGameItems() ([]*model.GameItem, error) {
return GetGameItemsByAuthor("armgddn")
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}