62 lines
2.1 KiB
Go
62 lines
2.1 KiB
Go
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package handler
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import (
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"fmt"
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"net/http"
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"pcgamedb/config"
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"pcgamedb/db"
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"runtime"
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"time"
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"github.com/gin-gonic/gin"
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)
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type HealthCheckResponse struct {
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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Date string `json:"date"`
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Uptime string `json:"uptime"`
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Alloc string `json:"alloc"`
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AutoCrawl bool `json:"auto_crawl"`
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GameDownload int64 `json:"game_download,omitempty"`
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GameInfo int64 `json:"game_info,omitempty"`
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Unorganized int64 `json:"unorganized,omitempty"`
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RedisAvaliable bool `json:"redis_avaliable"`
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OnlineFixAvaliable bool `json:"online_fix_avaliable"`
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MegaAvaliable bool `json:"mega_avaliable"`
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}
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// HealthCheckHandler performs a health check of the service.
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// @Summary Health Check
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// @Description Performs a server health check and returns detailed server status including the current time, uptime, and configuration settings such as AutoCrawl.
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// @Tags health
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// @Accept json
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// @Produce json
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// @Success 200 {object} HealthCheckResponse
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// @Failure 500 {string} HealthCheckResponse
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// @Router /healthcheck [get]
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func HealthCheckHandler(c *gin.Context) {
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var m runtime.MemStats
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runtime.ReadMemStats(&m)
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downloadCount, _ := db.GetGameDownloadCount()
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infoCount, _ := db.GetGameInfoCount()
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unorganized, err := db.GetUnorganizedGameDownloads(-1)
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unorganizedCount := int64(0)
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if err == nil {
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unorganizedCount = int64(len(unorganized))
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}
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c.JSON(http.StatusOK, HealthCheckResponse{
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Status: "ok",
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Date: time.Now().Format("2006-01-02 15:04:05"),
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Uptime: time.Since(config.Runtime.ServerStartTime).String(),
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AutoCrawl: config.Config.Server.AutoCrawl,
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Alloc: fmt.Sprintf("%.2f MB", float64(m.Alloc)/1024.0/1024.0),
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GameDownload: downloadCount,
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GameInfo: infoCount,
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Unorganized: unorganizedCount,
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RedisAvaliable: config.Config.RedisAvaliable,
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OnlineFixAvaliable: config.Config.OnlineFixAvaliable,
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MegaAvaliable: config.Config.MegaAvaliable,
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})
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}
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