Files
mesh-drop/internal/config/config.go
2026-02-07 21:39:44 +08:00

315 lines
6.4 KiB
Go

package config
import (
"encoding/json"
"log/slog"
"mesh-drop/internal/security"
"os"
"path/filepath"
"sync"
"github.com/google/uuid"
)
// WindowState 定义窗口状态
type WindowState struct {
Width int `json:"width"`
Height int `json:"height"`
}
var Version = "next"
type Language string
const (
LanguageEnglish Language = "en"
LanguageChinese Language = "zh-Hans"
)
type configData struct {
WindowState WindowState `json:"window_state"`
ID string `json:"id"`
PrivateKey string `json:"private_key"`
PublicKey string `json:"public_key"`
SavePath string `json:"save_path"`
HostName string `json:"host_name"`
AutoAccept bool `json:"auto_accept"`
SaveHistory bool `json:"save_history"`
TrustedPeer map[string]string `json:"trusted_peer"` // ID -> PublicKey
Language Language `json:"language"`
CloseToSystray bool `json:"close_to_systray"`
}
type Config struct {
mu sync.RWMutex
data configData
configPath string
}
func GetConfigDir() string {
configPath, err := os.UserConfigDir()
if err != nil {
configPath = "/tmp"
}
return filepath.Join(configPath, "mesh-drop")
}
func GetUserHomeDir() string {
home, err := os.UserHomeDir()
if err != nil {
return "/tmp"
}
return home
}
// New 读取配置
func Load(defaultState WindowState) *Config {
configDir := GetConfigDir()
_ = os.MkdirAll(configDir, 0755)
configFile := filepath.Join(configDir, "config.json")
// 设置默认值
defaultSavePath := filepath.Join(GetUserHomeDir(), "Downloads")
defaultHostName, err := os.Hostname()
if err != nil {
defaultHostName = "localhost"
}
cfgData := configData{
WindowState: defaultState,
SavePath: defaultSavePath,
AutoAccept: false,
SaveHistory: true,
Language: LanguageEnglish,
CloseToSystray: false,
ID: uuid.New().String(),
HostName: defaultHostName,
TrustedPeer: make(map[string]string),
}
fileBytes, err := os.ReadFile(configFile)
if err != nil {
if !os.IsNotExist(err) {
slog.Error("Failed to read config file", "error", err)
} else {
slog.Info("Config file not found, creating new one")
}
} else {
if err := json.Unmarshal(fileBytes, &cfgData); err != nil {
slog.Error("Failed to unmarshal config", "error", err)
}
}
config := Config{
data: cfgData,
configPath: configFile,
}
// 确保默认保存路径存在
err = os.MkdirAll(defaultSavePath, 0755)
if err != nil {
slog.Error("Failed to create default save path", "path", defaultSavePath, "error", err)
}
// 如果没有密钥对,生成新的
if config.data.PrivateKey == "" || config.data.PublicKey == "" {
priv, pub, err := security.GenerateKey()
if err != nil {
slog.Error("Failed to generate identity keys", "error", err)
} else {
config.data.PrivateKey = priv
config.data.PublicKey = pub
}
}
// 初始化 TrustedPeer map if nil
if config.data.TrustedPeer == nil {
config.data.TrustedPeer = make(map[string]string)
}
// 保存
if err := config.Save(); err != nil {
slog.Error("Failed to save config", "error", err)
}
return &config
}
// Save 保存配置到磁盘
func (c *Config) Save() error {
c.mu.RLock()
defer c.mu.RUnlock()
return c.save()
}
func (c *Config) save() error {
dir := filepath.Dir(c.configPath)
if err := os.MkdirAll(dir, 0755); err != nil {
return err
}
jsonData, err := json.MarshalIndent(c.data, "", " ")
if err != nil {
return err
}
// 设置配置文件权限为 0600 (仅所有者读写)
if c.configPath != "" {
if err := os.WriteFile(c.configPath, jsonData, 0600); err != nil {
slog.Warn("Failed to write config file", "error", err)
return err
}
}
return nil
}
// update 是一个辅助函数,用于在锁保护下更新配置并保存
func (c *Config) update(fn func()) {
c.mu.Lock()
defer c.mu.Unlock()
fn()
if err := c.save(); err != nil {
slog.Error("Failed to save config", "error", err)
}
}
// SetSavePath 修改配置
func (c *Config) SetSavePath(savePath string) {
c.update(func() {
c.data.SavePath = savePath
_ = os.MkdirAll(savePath, 0755)
})
}
func (c *Config) GetSavePath() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.SavePath
}
func (c *Config) SetHostName(hostName string) {
c.update(func() {
c.data.HostName = hostName
})
}
func (c *Config) GetHostName() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.HostName
}
func (c *Config) GetID() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.ID
}
func (c *Config) SetAutoAccept(autoAccept bool) {
c.update(func() {
c.data.AutoAccept = autoAccept
})
}
func (c *Config) GetAutoAccept() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.AutoAccept
}
func (c *Config) SetSaveHistory(saveHistory bool) {
c.update(func() {
c.data.SaveHistory = saveHistory
})
}
func (c *Config) GetSaveHistory() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.SaveHistory
}
func (c *Config) GetVersion() string {
return Version
}
func (c *Config) SetWindowState(state WindowState) {
c.update(func() {
c.data.WindowState = state
})
}
func (c *Config) GetWindowState() WindowState {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.WindowState
}
func (c *Config) AddTrust(peerID string, publicKey string) {
c.update(func() {
if c.data.TrustedPeer == nil {
c.data.TrustedPeer = make(map[string]string)
}
c.data.TrustedPeer[peerID] = publicKey
})
}
func (c *Config) GetTrusted() map[string]string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.TrustedPeer
}
func (c *Config) RemoveTrust(peerID string) {
c.update(func() {
delete(c.data.TrustedPeer, peerID)
})
}
func (c *Config) IsTrusted(peerID string) bool {
c.mu.RLock()
defer c.mu.RUnlock()
_, exists := c.data.TrustedPeer[peerID]
return exists
}
func (c *Config) SetLanguage(language Language) {
c.update(func() {
c.data.Language = language
})
}
func (c *Config) GetLanguage() Language {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.Language
}
func (c *Config) SetCloseToSystray(closeToSystray bool) {
c.update(func() {
c.data.CloseToSystray = closeToSystray
})
}
func (c *Config) GetCloseToSystray() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.CloseToSystray
}
func (c *Config) GetPrivateKey() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.PrivateKey
}
func (c *Config) GetPublicKey() string {
c.mu.RLock()
defer c.mu.RUnlock()
return c.data.PublicKey
}