Files
go-igdb/endpoint/game_engine_logos.go
2025-10-28 22:36:26 +11:00

40 lines
894 B
Go

package endpoint
import (
"context"
"fmt"
pb "github.com/bestnite/go-igdb/proto"
"google.golang.org/protobuf/proto"
)
type GameEngineLogos struct {
BaseEndpoint[pb.GameEngineLogo]
}
func NewGameEngineLogos(request RequestFunc) *GameEngineLogos {
a := &GameEngineLogos{
BaseEndpoint[pb.GameEngineLogo]{
endpointName: EPGameEngineLogos,
request: request,
},
}
a.queryFunc = a.Query
return a
}
func (a *GameEngineLogos) Query(ctx context.Context, query string) ([]*pb.GameEngineLogo, error) {
resp, err := a.request(ctx, "POST", fmt.Sprintf("https://api.igdb.com/v4/%s.pb", a.endpointName), query)
if err != nil {
return nil, fmt.Errorf("failed to request: %w", err)
}
data := pb.GameEngineLogoResult{}
if err = proto.Unmarshal(resp.Body(), &data); err != nil {
return nil, fmt.Errorf("failed to unmarshal: %w", err)
}
return data.Gameenginelogos, nil
}