package igdb import ( "fmt" "strings" pb "github/bestnite/go-igdb/proto" "google.golang.org/protobuf/proto" ) func (g *igdb) GetGameEngines(query string) ([]*pb.GameEngine, error) { resp, err := g.Request("https://api.igdb.com/v4/game_engines.pb", query) if err != nil { return nil, fmt.Errorf("failed to request: %w", err) } data := pb.GameEngineResult{} if err = proto.Unmarshal(resp.Body(), &data); err != nil { return nil, fmt.Errorf("failed to unmarshal: %w", err) } if len(data.Gameengines) == 0 { return nil, fmt.Errorf("no results: %s", query) } return data.Gameengines, nil } func (g *igdb) GetGameEngineByID(id uint64) (*pb.GameEngine, error) { query := fmt.Sprintf(`where id=%d; fields *;`, id) gameEngines, err := g.GetGameEngines(query) if err != nil { return nil, err } return gameEngines[0], nil } func (g *igdb) GetGameEnginesByIDs(ids []uint64) ([]*pb.GameEngine, error) { idStrSlice := make([]string, len(ids)) for i, id := range ids { idStrSlice[i] = fmt.Sprintf("%d", id) } idStr := fmt.Sprintf(`where id = (%s); fields *;`, strings.Join(idStrSlice, ",")) return g.GetGameEngines(idStr) } func (g *igdb) GetGameEnginesByGameID(id uint64) ([]*pb.GameEngine, error) { query := fmt.Sprintf(`where game = %d; fields *;`, id) return g.GetGameEngines(query) } func (g *igdb) GetGameEnginesByGameIDs(ids []uint64) ([]*pb.GameEngine, error) { idStrSlice := make([]string, len(ids)) for i, id := range ids { idStrSlice[i] = fmt.Sprintf("%d", id) } idStr := fmt.Sprintf(`where game = (%s); fields *;`, strings.Join(idStrSlice, ",")) return g.GetGameEngines(idStr) } func (g *igdb) GetGameEnginesByLogoID(id uint64) ([]*pb.GameEngine, error) { query := fmt.Sprintf(`where logo = %d; fields *;`, id) return g.GetGameEngines(query) } func (g *igdb) GetGameEnginesByLogoIDs(ids []uint64) ([]*pb.GameEngine, error) { idStrSlice := make([]string, len(ids)) for i, id := range ids { idStrSlice[i] = fmt.Sprintf("%d", id) } idStr := fmt.Sprintf(`where logo = (%s); fields *;`, strings.Join(idStrSlice, ",")) return g.GetGameEngines(idStr) }