package endpoint import ( "context" "fmt" pb "git.nite07.com/nite/go-igdb/proto" "google.golang.org/protobuf/proto" ) type GameEngines struct { BaseEndpoint[pb.GameEngine] } func NewGameEngines(request RequestFunc) *GameEngines { a := &GameEngines{ BaseEndpoint: BaseEndpoint[pb.GameEngine]{ endpointName: EPGameEngines, request: request, }, } a.queryFunc = a.Query return a } func (a *GameEngines) Query(ctx context.Context, query string) ([]*pb.GameEngine, error) { resp, err := a.request(ctx, "POST", fmt.Sprintf("https://api.igdb.com/v4/%s.pb", a.endpointName), query) if err != nil { return nil, fmt.Errorf("failed to request: %w", err) } data := pb.GameEngineResult{} if err = proto.Unmarshal(resp.Body(), &data); err != nil { return nil, fmt.Errorf("failed to unmarshal: %w", err) } return data.Gameengines, nil }