package igdb import ( "fmt" pb "github/bestnite/go-igdb/proto" "strings" "google.golang.org/protobuf/proto" ) func (g *igdb) GetGameReleaseFormats(query string) ([]*pb.GameReleaseFormat, error) { resp, err := g.Request("https://api.igdb.com/v4/game_release_formats.pb", query) if err != nil { return nil, fmt.Errorf("failed to request: %w", err) } data := pb.GameReleaseFormatResult{} if err = proto.Unmarshal(resp.Body(), &data); err != nil { return nil, fmt.Errorf("failed to unmarshal: %w", err) } if len(data.Gamereleaseformats) == 0 { return nil, fmt.Errorf("no results: %s", query) } return data.Gamereleaseformats, nil } func (g *igdb) GetGameReleaseFormatByID(id uint64) (*pb.GameReleaseFormat, error) { query := fmt.Sprintf(`where id=%d; fields *;`, id) gameReleaseFormats, err := g.GetGameReleaseFormats(query) if err != nil { return nil, err } return gameReleaseFormats[0], nil } func (g *igdb) GetGameReleaseFormatsByIDs(ids []uint64) ([]*pb.GameReleaseFormat, error) { idStrSlice := make([]string, len(ids)) for i, id := range ids { idStrSlice[i] = fmt.Sprintf("%d", id) } idStr := fmt.Sprintf(`where id = (%s); fields *;`, strings.Join(idStrSlice, ",")) return g.GetGameReleaseFormats(idStr) }