package igdb import ( "errors" "fmt" "github/bestnite/go-igdb/constant" pb "github/bestnite/go-igdb/proto" "strconv" "google.golang.org/protobuf/proto" ) func (g *igdb) GetGameIDBySteamAppID(id uint64) (uint64, error) { query := fmt.Sprintf(`where game_type.id = 0 & uid = "%d"; fields game;`, id) resp, err := g.Request(constant.IGDBExternalGameURL, query) if err != nil { return 0, fmt.Errorf("failed to fetch IGDB ID by Steam App ID %d: %w", id, err) } res := pb.ExternalGameResult{} if err = proto.Unmarshal(resp.Body(), &res); err != nil { return 0, fmt.Errorf("failed to unmarshal IGDB response for Steam App ID %d: %w", id, err) } if len(res.Externalgames) == 0 || res.Externalgames[0].Game.Id == 0 { return 0, errors.New("no matching IGDB game found") } return res.Externalgames[0].Game.Id, nil } func (g *igdb) GetSteamIDByGameID(id uint64) (uint64, error) { query := fmt.Sprintf(`where game = %v & game_type.id = 0; fields *;`, id) resp, err := g.Request(constant.IGDBExternalGameURL, query) if err != nil { return 0, fmt.Errorf("failed to fetch IGDB websites for IGDB ID %d: %w", id, err) } res := pb.ExternalGameResult{} if err := proto.Unmarshal(resp.Body(), &res); err != nil { return 0, fmt.Errorf("failed to unmarshal IGDB websites response for IGDB ID %d: %w", id, err) } if len(res.Externalgames) == 0 { return 0, errors.New("steam ID not found") } return strconv.ParseUint(res.Externalgames[0].Uid, 10, 64) }