package endpoint import ( "fmt" pb "github.com/bestnite/go-igdb/proto" "google.golang.org/protobuf/proto" ) type GameModes struct { BaseEndpoint[pb.GameMode] } func NewGameModes(request RequestFunc) *GameModes { a := &GameModes{ BaseEndpoint[pb.GameMode]{ endpointName: EPGameModes, request: request, }, } a.queryFunc = a.Query return a } func (a *GameModes) Query(query string) ([]*pb.GameMode, error) { resp, err := a.request("POST", fmt.Sprintf("https://api.igdb.com/v4/%s.pb", a.endpointName), query) if err != nil { return nil, fmt.Errorf("failed to request: %w", err) } data := pb.GameModeResult{} if err = proto.Unmarshal(resp.Body(), &data); err != nil { return nil, fmt.Errorf("failed to unmarshal: %w", err) } if len(data.Gamemodes) == 0 { return nil, fmt.Errorf("no results: %s", query) } return data.Gamemodes, nil }